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daily ladder: 2013-01-11 19:29:47


Vladimir Vladimirovich 
Level 61
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what about creating a daily ladder with real time games?
daily ladder: 2013-01-13 17:00:00


ps 
Level 61
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don't see how that could work. care to share some more details?
daily ladder: 2013-01-13 18:41:22


skunk940 
Level 60
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Well it could work the same as the normall ladder. We have it set for a specific time zone, something in the middal. Then you join the ladder and instead of being the whole set games number you just have a join game button. That will put you in a real time game.

You could score it liek normall, winning gives you points, losing loses you points.
daily ladder: 2013-01-14 14:40:20


Vladimir Vladimirovich 
Level 61
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you just have a join game button. That will put you in a real time game.

thats exactly what i was thinking, obviously it would demand some programming
daily ladder: 2013-01-14 14:54:04


professor dead piggy 
Level 59
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Exactly how most computer games ladders work. The problem is, you need something like a hundred people online at any one time to prevent a horrendous wait or mismatch.
daily ladder: 2013-01-14 16:33:30


skunk940 
Level 60
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Thts clearly a down sidwe that if there is no one else online then you wont be able to play. But warlights getting big enough now for this sort of thing to be avoidable to some exstent.
daily ladder: 2013-01-19 00:43:17


ps 
Level 61
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i get what you mean now. some games have that system. i guess it could be interesting to do that out of the auto-game for example. i probably wouldnt participate though, not liking the idea of more middle earth.
it could easily be done with CLOT. not sure if you wouldnt need dedicated hosting for that though. unknownsoldiers last realtime tournament exhausted google engine's daily database calls. i think this kind of thing might hit that limit aswell.
Posts 1 - 7 of 7