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Ladder poll results: 2014-09-11 08:41:35


[WM] แต€แดดแดฑ๐“•๐“ป๐“ฒ๐“ญ๐“ฐ๐“ฎ 
Level 60
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If we set vote "value" to
5 +2
4 +1
3  0
2 -1
1 -2

we will get:
score seasonal ladder poll
  175 experimental features
  158 Randomized bonusses 
   54 Random teamgame
  -13 Local Deployments
  -57 No-Split
  -67 Autodist
  -82 Multiattack
 -131 FFA

score RT Ladder template
  176 No-Luck strat 1v1
  153 BI5
  134 Guiroma
  110 strat Greece
   47 Season  7 - Heavy Earth
   14 Season 12 - Turkey LD
   -1 Season  3 - EA&O
   -9 Season  1 - light fog, 0 neutrals
  -49 Season  2 - light fog, diplo card
  -50 Season 11 - LD on ME, light fog

   22 Treasure Map
   22 Baltic Sea
   14 Heavy Earth
   11 China 1v1
   11 GME III
    1 strat Turkey
  -14 Qina 
  -15 Slow Earth
  -17 Macedonia
  -33 Ancient Greece LD
  -43 Season 15 - Poland
  -49 Rad-Osil
  -70 France LD
  -83 BI5 multiattack


So while I agree on which to delete, the judgement on which to include seems way subjective.. Funny thing is - i personally would much prefer china to baltic sea, but the numbers indicate it should be otherwise..

Plus - i completely disagree on multiple templates being a problem on the ladders. Ladders are for experienced players anyways. First of all you need to either pay for membership (which you would if you are really into the game) or play your way up to lvl 49? by which moment you will have understanding of the game enough for you to compete on the ladder with many templates. If people really want it, do it :)

As for the "hardcore" being majority of the voters.. the votes of others would not have much meaning other than "this is to complicated, i'll just click randomly"

As for hiding who's on the ladder at the moment, for God's sake just do it. People clearly want it to happen, and if it will not help, then revert it afterwards. Delay in showing finished games is a great idea and by far will make abusing ladder much more difficult. Why not do it like other tweaks you quoted "and we'll se what happens afterwards"?

All in All - seems like a very big uptade is about to happen, and we are very happy for you to listen to the voice of community that much. Thanks and keep up the good work, Fizz.. :D
Ladder poll results: 2014-09-11 08:56:31


Banana 
Level 61
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that 3 neutral must go

YES!!! (if that means to erase it from the universe)
Ladder poll results: 2014-09-11 09:51:28


his balls. 
Level 60
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Great idea kry. I would love if all auto games were logged in a table somewhere.

Top of the auto games tab should always be a rt ladder game. The map should not be shown though.
Ladder poll results: 2014-09-11 09:59:41


Timinator • apex 
Level 67
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ME > MME surprises me most
The rest ended up almost as expected.


Btw: Neutrals of 3 are ok, but SR please, to get rid of lucky 4v3 or unlucky 5v3 (2nd does not apply on 0% WR)


I agree RT-Ladder should be advertised on Open Games (possibility of joining/leaving easier)
Some people are to lazy to go to the ladderpage to join or don't even realise it exists

Edited 9/11/2014 10:01:12
Ladder poll results: 2014-09-11 10:18:24


[WM] Gnuffone 
Level 60
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Agree with timi about the thing of put SR 0% ;)
Why don't show the template though?
Ladder poll results: 2014-09-11 10:37:21


Latnox 
Level 60
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Nice pool summing up, Fridge :)

I personally also think, that reducing no. of templates on RL ladder would be better. Not only to less expedienced players, but also to "hardcore" ones. While the first is quite obvious, the 2nd group benefit, because only really good templates will be left (Pretty PLEASE, remove EA&O, or change it to SR :( ). Yes, you can learn 15 templates or more, but it's much better to play on 5, that are really good, than on 15 and hope to not get half of it. Shame it was voted in this way.

First of all you need to either pay for membership (which you would if you are really into the game) or play your way up to lvl 49?
There is alot of players with Membership (I'll pay to be better, than others), of above 50 lvl (lottery games etc..) that don't even know difference between SR and WR, so I disagree on this.

As for hiding who's on the ladder at the moment, for God's sake just do it. People clearly want it to happen, and if it will not help, then revert it afterwards. Delay in showing finished games is a great idea and by far will make abusing ladder much more difficult. Why not do it like other tweaks you quoted "and we'll se what happens afterwards"?
+1. Couldn't said it better.

People will be too lazy to check profile of 50 players to see who is online, or to figure it out it in another way. Most people just looking on a participants list and are like "naah this guy. I'll wait until he goes away". At least that's what I'm doing sometimes :P

EDIT: maybe I'll add 1 more thing: Will it stop all the people from trying to figure out who's online? Probably no. But the question is: will it increase RT ladder traffic? Answer is YES.

Edited 9/11/2014 11:10:40
Ladder poll results: 2014-09-11 10:52:51


szeweningen 
Level 60
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1) LD on Turkey did not get voted out, instead the reasonable LD on Medium Earth was kicked. I did not expect that.
2) Hiding who's online might be a slight problem mostly because there is no range similar to 1v1 ladder. If your opponent is rated 600+ points below you, you can only lose points. Actually that feature has been a problem even earlier, I recall at least 3 situations when I wanted to play against zibik when only me, him and a 3rd low rated player were online and the algorythm paired up them despite us being in 1st and 2nd and him being almost in last place. Also if you still have the number of players visible 2 players that want to play together can just join when there are 0 people on the ladder. Again I don't believe it's a problem of visibility, it's much more of a problem of not enough players.
3) Poland -43? :(
4) Boot time on rt ladder with 3 minutes and 5 minute boot bank...
Nononnononononono I can say from experience I tend to be quick with calculation and order execution, but 3 minutes late game is definitely not enough to keep the quality of the game up. Also I'd like to poin out that majority wanted to keep it at 5, only difference is some wanted an increase only during the picking stage. If we drop it to 3 minutes even with banking boot time boots go up, quality of games goes down. Frankly banking boot time is very rarely used since most casual rt games are without autoboot. I must say I interpret the results of that poll very differently.
Ladder poll results: 2014-09-11 11:03:08


[WM] Gnuffone 
Level 60
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Little question: if we hide who he is online, we will know the opponent while we are playing?
Ladder poll results: 2014-09-11 11:15:45


Latnox 
Level 60
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@Gnuffone - I guess yes, since there is no option to play Anonymously, so i don't see how it could work on RT ladder all of the sudden.
Ladder poll results: 2014-09-11 11:39:02


(deleted)
Level 59
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Fizzer, thanks for doing this!

When are all these changes going to come into effect? In particular the 2v2 ladder template change to Final Earth?
Ladder poll results: 2014-09-11 12:10:11


his balls. 
Level 60
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Oh yeah. Having people anonymous during play sounds good to me.

Local deployments on ME is fine. Turkey is just a mess.
Ladder poll results: 2014-09-11 12:24:54


Latnox 
Level 60
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Well, ME LD was just too long to play.

Also:

Ladder poll results: 2014-09-11 12:39:44


[WM] แต€แดดแดฑ๐“•๐“ป๐“ฒ๐“ญ๐“ฐ๐“ฎ 
Level 60
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Sze - Where did you read the time's going to get reduced? Fizzer writes only about adding bank to the initial turn..

Fizzer - As for the pairing on RT ladder - PLEASE PLEASE PLEASE make a popup notice about new game or a blinking icon next to mail icon maybe? that would say "hey, check games, cause one of your games has just started" It would be nice if there were two icons - one informing that you have been invited to a game, and the other that a game with you in it has started.

The abovementioned would decimate boots on RT ladder, and would make it much easier to find players for RT games - sometimes people are online, willing to play, but are in another game and don't check their games menu..
Ladder poll results: 2014-09-11 13:25:02


ps 
Level 61
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Voters overwhelmingly favor hiding who is online. I agree with the sentiment, but this has some technical problems in implementing it perfectly. It’s easy to remove the list from the main real-time ladder page, and also remove the online status from the individual player’s ladder page. However, someone could still look at the list of recently finished games, and then compare that to their list of games that person is in to see who recently became available on the ladder. If the total count of players was shown, this could be combined with the previous list to give a pretty accurate picture of who is online.
Perhaps this could be countered by hiding real-time games until a few hours after they’re done. This just feels like a bad solution though. Even if that was done, there will always be some ways of figuring out who might be playing that can’t be stopped, such as people that play at predictable schedules or if someone always joins the RT ladder when they’re online.
When I originally developed the real-time ladder, I was hoping it would draw bigger numbers. If there were more people online all the time, I feel that hiding the list would be less important since, if there’s a large list of people online, you have less control over what opponent you’ll get. Certainly there’s a lot that can be done to increase the draw of the real-time ladder – the items in this poll is a start, and the process for joining a game can be streamlined to avoid making players refresh their list manually while waiting for a game to get created.
This one will stay on the backburner for now since I’m not sure how to best implement it. I’d like to open it up for discussion though – please post your ideas or thoughts!


being able to see the latest games doesn't really worry me as much as seeing the exact list of who is currently joined. most people who are playing the realtime ladder only play 1 or 2 games on each session, so there will always be some unsureness if the people count in the ladder are the same who recently finished the games or someone else altogether.

about the number of people playing: i don't think the RT ladder has proper visibility on the warlight site, it should be a clear join/unjoin button on the open games page, that's where most users are going looking for a new game. right now it's hidden 3 clicks deep into the website. i realize this requires some changes on the layout, but it would bring in a lot more players imho.
Ladder poll results: 2014-09-11 13:35:47


Mirror 
Level 60
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I totally agree on visibility ov RT ladder. Open games tab looks to me like best solution.

Advertised as like what was suggested (as type of autogame, join button) and maybe even popup "Open game waiting in RL ladder. Join now!!"
Ladder poll results: 2014-09-11 14:07:41


szeweningen 
Level 60
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Sze - Where did you read the time's going to get reduced? Fizzer writes only about adding bank to the initial turn..


Unless I misunderstood something Fizzer will change rt ladder boot to 3 mintes with 5 minutes in the bank for the whole game.
Ladder poll results: 2014-09-11 14:46:50


Polat Alemdar 
Level 58
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1 strat Turkey


that was my vote :)

edit:
-1 Season 3 - EA&O


that was also my vote

Edited 9/11/2014 14:48:19
Ladder poll results: 2014-09-11 14:47:51


Beren Erchamion 
Level 64
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@sze, that is how i read it before as well, but i went back and re-read what he actually said.
Most people favor using banking boot times. Sounds good to me -- we’ll try it as an experiment and see how it goes.

I guess it's actually a bit ambiguous what he means, though more people voted for the 3 minute thing than just adding 5 minute bank to the beginning of the game.
Ladder poll results: 2014-09-11 15:28:36

(deleted) 
Level 63
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I voted on having the names of the players online to be removed in the RT ladder, thinking that it would just show the amount of people already competing in that ladder.

Edit 2: To help promote the ladders, you could create single/multi player templates with the option of showing ladder templates, when you want to create a game that is based on a ladder in order to gain experience.

e.g. http://s25.postimg.org/ny9qsqc1b/Ladder_templates_e_g.jpg

Edited 9/11/2014 16:06:12
Ladder poll results: 2014-09-11 15:47:32


ChrisCMU 
Level 61
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Yeah, i was sad to see SR fail. Also curious to hear on 3v3 europe ladder too
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