
Nightshade
Level 54
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I would like to see this be an option for airlift cards, it wouldnt require a complete overhaul of code for Fizzer to change it either.
Eventually, I would also like to see a "Diplomacy Game Mode" option. In the game settings, you would enable it, and it would make it possible for players to send alliance requests through the game. If the other player accepts, then you would not be able to declare war on them unless you break the alliance one turn in advance. You would also be able to declare war, and ONLY if you have declared war will the game allow you to attack someone. (So basically there would be infinite Diplomacy Cards in play against everyone, and only a declaration of war will cancel it out)
With the above options, Public Enemies would no longer exist in Diplo games
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