Level information: 2021-08-01 13:04:32 |
functor
Level 56
Report
|
Level: Old Town
-------------------------------------------------------------------------------- Army Camps (16) --------------------------------------------------------------------------------
Territory: Poulterer's Shop Cost of territory: 1 Base level: 0
Territory: Hoary Haunt Cost of territory: 544K Base level: 6
Territory: Expired Warehouse Cost of territory: 3M Base level: 10
Territory: Silkworm Maintenance Cost of territory: 10M Base level: 12
Territory: Hopes End Cost of territory: 22M Base level: 13
Bonus: Engineer Guild Cost of territory: - Base level: 15
Territory: Fake Goods Cost of territory: 95M Base level: 16
Territory: Royal Flax Society Cost of territory: 168M Base level: 17
Bonus: Sleepy Hollow Cost of territory: - Base level: 18
Territory: Blossom Roof Cost of territory: 247M Base level: 18
Territory: Slippery Bend Cost of territory: 403M Base level: 19
Territory: Secret Politics Society Cost of territory: 509M Base level: 20
Territory: Melody Garden Cost of territory: 1B Base level: 20
Territory: The Eternal Guard Cost of territory: 996M Base level: 21
Territory: Hamilton Mews Cost of territory: 866M Base level: 21
Territory: Chemicals Storeroom Cost of territory: 1B Base level: 21
-------------------------------------------------------------------------------- Hospitals (11) --------------------------------------------------------------------------------
Territory: Hall Guards Cost of territory: 474K Base saving: 4K
Territory: Pig Shit Piles Cost of territory: 12M Base saving: 66K
Territory: Apis Mellifera Cost of territory: 22M Base saving: 364K
Territory: Canine and Cat Sausage Booth Cost of territory: 71M Base saving: 700K
Territory: Poplar Edging Cost of territory: 98M Base saving: 1M
Territory: Creaky Smokehouse Cost of territory: 219M Base saving: 2M
Territory: Brightsmith Cost of territory: 289M Base saving: 4M
Territory: Mapple Road Cost of territory: 542M Base saving: 5M
Territory: Velvet Dancehall Cost of territory: 736M Base saving: 7M
Territory: French Connection Cost of territory: 1B Base saving: 10M
Territory: Red Field Cost of territory: 1B Base saving: 17M
-------------------------------------------------------------------------------- Mercenary Camps (23) --------------------------------------------------------------------------------
Territory: Eli's Farm Cost of territory: 2K Cost: 1 Amount: 775K
Territory: Sorting Hall Cost of territory: 728K Cost: 3 Amount: 7M
Territory: Earnest Assayer Cost of territory: 1M Cost: 4 Amount: 23M
Territory: Highland Cattle Cost of territory: 6M Cost: 5 Amount: 51M
Territory: Mead Creek Bend Cost of territory: 11M Cost: 6 Amount: 129M
Territory: Old Fashioned Cost of territory: 39M Cost: 6 Amount: 163M
Territory: Sentry Station Cost of territory: 32M Cost: 8 Amount: 303M
Territory: Milkmaid Lodge Cost of territory: 81M Cost: 9 Amount: 667M
Territory: Southern Hill Path Cost of territory: 110M Cost: 9 Amount: 453M
Territory: Brass Plates and Copper Tubes Cost of territory: 210M Cost: 9 Amount: 834M
Territory: Great Wall Tower Cost of territory: 169M Cost: 10 Amount: 1B
Territory: Gran's Tall Stories Tenement Cost of territory: 141M Cost: 10 Amount: 1B
Territory: Field Sickbay Cost of territory: 199M Cost: 11 Amount: 2B
Territory: Glendevon Bridge Cost of territory: 766M Cost: 12 Amount: 3B
Territory: Buckle Maker Cost of territory: 251M Cost: 13 Amount: 3B
Territory: Drapers Ward Textile Mill Cost of territory: 278M Cost: 13 Amount: 2B
Territory: Jean Marie Auret Abode Cost of territory: 688M Cost: 16 Amount: 4B
Territory: Weekly Mart Cost of territory: 906M Cost: 18 Amount: 5B
Territory: Somerton Mansion Cost of territory: 671M Cost: 18 Amount: 5B
Territory: Gambling House Cost of territory: 825M Cost: 20 Amount: 6B
Territory: Lawyer Service Cost of territory: 1B Cost: 24 Amount: 9B
Territory: Bloody Correctional Facility Cost of territory: 2B Cost: 25 Amount: 7B
Territory: Stamp Emporium Cost of territory: 2B Cost: 25 Amount: 6B
-------------------------------------------------------------------------------- Markets (7) --------------------------------------------------------------------------------
Territory: Concealed Black Mart Cost of territory: 7M Items: Iron Bar, Tin Bar, Zinc Bar, Nickel Bar
Territory: Aldric's Wood Shop Cost of territory: 36M Items: Lead Bar, Silicon Bar, Copper Wire, Barbed Wire
Bonus: Deceptive Idyll Cost of territory: - Items: Aluminum Bar, Silver Bar, Nail, Screw
Territory: Sunrise Garden Cost of territory: 257M Items: Gold Bar, Platinum Bar, Welding Rod, Titanium Bar
Territory: Kallisto Street Theatre Cost of territory: 499M Items: Copper Bar, Twine, Thorium Bar, Neodymium Bar
Territory: Horik's Timeless Masterpieces Cost of territory: 789M Items: Tin Can, Chromium Bar, Uranium Bar, Glass
Territory: Gypsum Quarry Cost of territory: 1B Items: Samarium Bar, Terbium Bar, Lanthanum Bar, Struct
-------------------------------------------------------------------------------- Dig Sites (15) --------------------------------------------------------------------------------
Territory: Porky Dwellings Cost of territory: 4M Dig Time: 33h Dig Cost: 301M Dig Result: 0/22/78/0/0
Territory: Golden Goose Boutique Cost of territory: 12M Dig Time: 23h Dig Cost: 642M Dig Result: 51/28/14/7/0
Territory: Wimble and Chester's Insurance Cost of territory: 49M Dig Time: 8h Dig Cost: 1B Dig Result: 0/100/0/0/0
Territory: Tinkerer's Housing Cost of territory: 39M Dig Time: 8h Dig Cost: 2B Dig Result: 0/100/0/0/0
Territory: Argyle Road 42 -59 Cost of territory: 89M Dig Time: 12h Dig Cost: 4B Dig Result: 99/0/0/0/1
Bonus: Pastry Lane Cost of territory: - Dig Time: 8h Dig Cost: 5B Dig Result: 0/100/0/0/0
Bonus: Baker Housing Cost of territory: - Dig Time: 30h Dig Cost: 6B Dig Result: 0/31/69/0/0
Territory: Green Recruits Barack Cost of territory: 212M Dig Time: 35h Dig Cost: 7B Dig Result: 0/16/84/0/0
Territory: Glendevon Circus Cost of territory: 749M Dig Time: 8h Dig Cost: 9B Dig Result: 0/100/0/0/0
Territory: Johnston's Cross Cost of territory: 819M Dig Time: 28h Dig Cost: 11B Dig Result: 0/38/62/0/0
Bonus: Loony Garden Cost of territory: - Dig Time: 23h Dig Cost: 14B Dig Result: 51/28/14/7/0
Territory: Leprechaun Gold Jewelry Cost of territory: 626M Dig Time: 8h Dig Cost: 17B Dig Result: 0/100/0/0/0
Territory: Scree Field Cost of territory: 670M Dig Time: 12h Dig Cost: 20B Dig Result: 99/0/0/0/1
Territory: Pembroke's Coffee Shop Cost of territory: 935M Dig Time: 18h Dig Cost: 22B Dig Result: 0/69/31/0/0
Territory: Blackberry Malter Cost of territory: 1B Dig Time: 17h Dig Cost: 26B Dig Result: 65/20/10/5/0
-------------------------------------------------------------------------------- Recommended Recipes --------------------------------------------------------------------------------
Recipe: Tin Can Bonus: Ave4 Cost of territory: -
Recipe: Bolt Territory: Astronomical Pendulum Cost of territory: 970M
|
Level information: 2021-08-01 13:21:54 |

krinid
Level 63
Report
|
functor, Are you scribing the ingredients of recipes? Tbh the only ones I truly care about are the bars that require ores of lesser metals, where those bars are required for the Techs in the line up to +50% cache bonus, merc discounts or +10% hospital bonuses. It's annoying playing a level and not knowing whether I need to save my tin/iron/silicon/lead/silver/gold/titanium/thorium/etc ore b/c I need that ore for the Techs, or whether I can smelt them without concern.
And do you scribe the ingredient purchase prices and item sell values? Here I really only care about knowing which items are market-profitable ... can make profit can buying ingredients from markets; and where those recipes are & the corresponding market that sells the ingredients. Though maybe you already address this when you recommend which items to craft, not sure. For the most part, the market-profitable items are: tin cans, rivets, bolts, structs, glass, boiling flasks, explosive bolts, magnets. And I typically just work with tin cans, structs & e bolts, and where possible just skip right from tin cans to e bolts. But it requires finding the recipes & markets, and being able to navigate to where those locations are. Getting e bolts quickly (between day 1-2 of a map) can make it solvable within 3-4 days instead of 4-6+ days, even if getting the e bolts requires a significant departure from the regular clear path with some strategic non-JS captures, even if it requires using an IM to have enough units to be able to make the departure trip.
Sorry if I've asked this before (not sure) ... don't recall tbh.
|
Level information: 2021-08-01 13:54:37 |
functor
Level 56
Report
|
I think I can incorporate some recipes of bars. The reason why I did not include it in the first place is that I have not smelted anything above Gold yet. From your reasoning, I can see that knowing recipes of some bars could be helpful. Thanks for the suggestion. I will start doing that from the level Orbis.
The ingredient purchase price is not included since it is 7 times the ingredient sell value, which is very easy to figure out. Item sell value is not included because I do not think this information is interesting enough. People may go straight to the recipes I recommended. (If you can convince me otherwise, then I would love include it later.)
When I made recommendation of recipes, I already take the following into consideration: (1) how profitable it is; (2) how to get the recipe; (3) how to reach suitable market. The recommendations may not be optimal, but should not be too far away from being optimal. I would say that it is pretty safe to follow the recommendation, unless you have a vastly different set of artifacts and different distribution of APs from mine.
|
Level information: 2021-08-06 02:55:01 |
functor
Level 56
Report
|
Level: Orbis Veteribus Notus
-------------------------------------------------------------------------------- Army Camps (18) --------------------------------------------------------------------------------
Territory: Medimatria Cost of territory: 1 Base level: 0
Territory: Quadi Cost of territory: 243K Base level: 4
Territory: Apolonia Cost of territory: 1M Base level: 7
Territory: Parobissus Cost of territory: 6M Base level: 8
Territory: Bagat Cost of territory: 12M Base level: 10
Territory: Carthago V Cost of territory: 28M Base level: 11
Territory: Garama Cost of territory: 41M Base level: 12
Bonus: Ægyptus Cost of territory: - Base level: 13
Bonus: Assyria Cost of territory: - Base level: 14
Territory: Concobar Cost of territory: 186M Base level: 15
Territory: Thionata Cost of territory: 224M Base level: 15
Territory: Daron Cost of territory: 316M Base level: 16
Bonus: Aria Cost of territory: - Base level: 16
Bonus: Æquinoctialis Cost of territory: - Base level: 17
Territory: Cobe Cost of territory: 604M Base level: 17
Bonus: Indoscythia Cost of territory: - Base level: 18
Territory: Brachmani Magna Cost of territory: 984M Base level: 18
Bonus: Persepolis Forum Cost of territory: - Base level: 18
-------------------------------------------------------------------------------- Hospitals (13) --------------------------------------------------------------------------------
Territory: Albis Flumis Inferior Cost of territory: 263K Base saving: 792
Territory: Thracia Superiorem Cost of territory: 3M Base saving: 13K
Territory: Roma XIII Cost of territory: 10M Base saving: 211K
Territory: Carthago Arena Cost of territory: 32M Base saving: 254K
Territory: Gyrus Cost of territory: 55M Base saving: 556K
Territory: Acopolis Cost of territory: 112M Base saving: 1M
Territory: Rages Cost of territory: 180M Base saving: 1M
Territory: Madian Cost of territory: 228M Base saving: 2M
Territory: Desaria Cost of territory: 431M Base saving: 4M
Territory: Coloe Cost of territory: 611M Base saving: 4M
Territory: Nicæ Cost of territory: 587M Base saving: 5M
Territory: Gangem Superior Cost of territory: 901M Base saving: 11M
Territory: Oxxidracce Cost of territory: 2B Base saving: 11M
-------------------------------------------------------------------------------- Mercenary Camps (26) --------------------------------------------------------------------------------
Territory: Genoabum Cost of territory: 2K Cost: 0 Amount: 180K
Territory: Regina Cost of territory: 112K Cost: 6 Amount: 3M
Territory: Corsica Cost of territory: 876K Cost: 9 Amount: 9M
Territory: Ad Roma Cost of territory: 3M Cost: 10 Amount: 24M
Territory: Carenna Cost of territory: 13M Cost: 15 Amount: 138M
Territory: Syrtis Minor Cost of territory: 10M Cost: 15 Amount: 85M
Territory: Morisus Ipuslum Cost of territory: 6M Cost: 16 Amount: 53M
Territory: Carthago VII Cost of territory: 26M Cost: 17 Amount: 189M
Territory: Amisus Cost of territory: 48M Cost: 23 Amount: 300M
Territory: Zabiss Cost of territory: 122M Cost: 25 Amount: 417M
Territory: Bercea Cost of territory: 143M Cost: 25 Amount: 933M
Territory: Athenæ X Cost of territory: 103M Cost: 26 Amount: 706M
Territory: Syene Ægyptus Cost of territory: 101M Cost: 27 Amount: 594M
Territory: Tyrus II Cost of territory: 374M Cost: 31 Amount: 1B
Territory: Cinnamomifera Cost of territory: 285M Cost: 32 Amount: 2B
Territory: Tuerumuda Cost of territory: 165M Cost: 34 Amount: 1B
Territory: Gegana Cost of territory: 459M Cost: 34 Amount: 3B
Territory: Æthiopia Internum Cost of territory: 507M Cost: 35 Amount: 2B
Territory: Oxus Metropolis Cost of territory: 295M Cost: 36 Amount: 3B
Territory: Malao Cost of territory: 850M Cost: 37 Amount: 3B
Territory: Sibæ Prima Cost of territory: 692M Cost: 43 Amount: 4B
Territory: Paricanii Occidentali Cost of territory: 712M Cost: 43 Amount: 3B
Territory: Indus Medium Cost of territory: 769M Cost: 44 Amount: 5B
Territory: Tamralipti Flumis Cost of territory: 749M Cost: 54 Amount: 6B
Territory: Nadubandagar Cost of territory: 1B Cost: 76 Amount: 3B
Territory: Persepolis I Cost of territory: 1B Cost: 78 Amount: 6B
-------------------------------------------------------------------------------- Markets (7) --------------------------------------------------------------------------------
Territory: Hispalis Cost of territory: 5M Items: Zinc Bar, Iron Bar, Tin Bar, Nickel Bar
Territory: Zaba Cost of territory: 29M Items: Lead Bar, Silicon Bar, Aluminum Bar, Copper Wire
Territory: Libya Palus Cost of territory: 105M Items: Silver Bar, Gold Bar, Tin Can, Platinum Bar
Territory: Soteron Cost of territory: 277M Items: Welding Rod, Titanium Bar, Twine, Thorium Bar
Territory: Anabon Cost of territory: 281M Items: Screw, Nail, Barbed Wire, Neodymium Bar
Territory: Imaus Montes Cost of territory: 509M Items: Copper Bar, Chromium Bar, Uranium Bar, Samarium Bar
Territory: Xylenopolis Cost of territory: 1B Items: Glass, Terbium Bar, Boiling Flask, Lanthanum Bar
-------------------------------------------------------------------------------- Dig Sites (15) --------------------------------------------------------------------------------
Territory: Calisia Cost of territory: 3M Dig Time: 34h Dig Cost: 584M Dig Result: 0/20/80/0/0
Territory: Peucini Cost of territory: 8M Dig Time: 20h Dig Cost: 1B Dig Result: 58/24/12/6/0
Territory: Numidia Profunda Cost of territory: 19M Dig Time: 20h Dig Cost: 3B Dig Result: 58/24/12/6/0
Territory: Carthago Nova Castra Cost of territory: 37M Dig Time: 8h Dig Cost: 6B Dig Result: 0/100/0/0/0
Territory: Chelonides Cost of territory: 78M Dig Time: 25h Dig Cost: 9B Dig Result: 0/48/52/0/0
Territory: Spatium Torrentis Civitates Cost of territory: 160M Dig Time: 8h Dig Cost: 11B Dig Result: 0/100/0/0/0
Bonus: Bargylus Cost of territory: - Dig Time: 8h Dig Cost: 15B Dig Result: 0/100/0/0/0
Territory: Danis Cost of territory: 508M Dig Time: 8h Dig Cost: 19B Dig Result: 0/100/0/0/0
Territory: Sanaa Cost of territory: 333M Dig Time: 29h Dig Cost: 25B Dig Result: 0/34/66/0/0
Territory: Tatacene Cost of territory: 301M Dig Time: 17h Dig Cost: 29B Dig Result: 65/20/10/5/0
Territory: Porta Nineve Cost of territory: 484M Dig Time: 8h Dig Cost: 32B Dig Result: 0/100/0/0/0
Territory: Parsia Montes Australis Cost of territory: 1B Dig Time: 25h Dig Cost: 40B Dig Result: 0/46/54/0/0
Territory: Orbadari Australi Cost of territory: 628M Dig Time: 8h Dig Cost: 44B Dig Result: 0/100/0/0/0
Bonus: India Intra Gangem Cost of territory: - Dig Time: 8h Dig Cost: 48B Dig Result: 0/100/0/0/0
Territory: Agara Cost of territory: 2B Dig Time: 20h Dig Cost: 57B Dig Result: 58/24/12/6/0
-------------------------------------------------------------------------------- Ingredients of Items not Sold in Markets --------------------------------------------------------------------------------
Erbium Bar: Erbium, Terbium, Samarium
Yttrium Bar: Yttrium, Erbium, Copper Bar, Nickel Bar
Dysprosium Bar: Dysprosium, Yttrium, Aluminum, Silicon
Unobtanium Bar: Unobtanium, Dysprosium, Lead Bar, Zinc Bar
Metal Pipe: Iron Bar, Silicon Bar, Barbed Wire
Metal Sheet: Tin Bar, Screw
Rivet: Nickel Bar
Bolt: Zinc Bar
Struct: Lead Bar
Ceramics: Zinc Bar, Welding Rod
Explosive Bolt: Platinum Bar
Magnet: Neodymium Bar
-------------------------------------------------------------------------------- Recommended Recipes --------------------------------------------------------------------------------
Recipe: Tin Can Territory: Apamea Cost of territory: 47M
Recipe: Rivet Territory: Bascatus Orientalis Cost of territory: 585M
Recipe: Explosive Bolt Territory: Delta Cost of territory: 1B
|
Level information: 2021-08-06 23:27:49 |

Shin
Level 59
Report
|
can you include places of crafters?
|
Level information: 2021-08-09 00:31:56 |
functor
Level 56
Report
|
@Shin
I will start posting the locations of crafters starting from the level Scandinavia.
@krinid
It would take a lot of effort to convert the notes I have to a readable form for many levels in one go. For levels before Fort Harbor, my plan is to post the data once I ascend and finish them again.
If you are interested in something very specific about the levels before Fort Harbor, just send me a mail, and I will see whether I have it or not in my notes.
|
Level information: 2021-08-09 00:35:39 |
functor
Level 56
Report
|
Level: Scandinavia and the Nordic Countries
-------------------------------------------------------------------------------- Army Camps (18) --------------------------------------------------------------------------------
Territory: Trysil Cost of territory: 1 Base level: 0
Territory: Mora Cost of territory: 465K Base level: 6
Territory: Borlänge Cost of territory: 6M Base level: 10
Territory: Botkyrka Cost of territory: 13M Base level: 12
Territory: Kälame Cost of territory: 28M Base level: 14
Territory: Voss Cost of territory: 47M Base level: 15
Territory: Ale Cost of territory: 87M Base level: 16
Bonus: Sørlandet Cost of territory: - Base level: 17
Bonus: Nordnorge Cost of territory: - Base level: 18
Bonus: Pohjois-Lappi Cost of territory: - Base level: 19
Territory: Ronneby Cost of territory: 419M Base level: 19
Territory: Hillerød Cost of territory: 509M Base level: 20
Territory: Árborg Cost of territory: 664M Base level: 20
Territory: Silkeborg Cost of territory: 764M Base level: 21
Territory: Kuressaare Cost of territory: 3B Base level: 21
Territory: Turku Cost of territory: 1B Base level: 22
Territory: Nilsiä Cost of territory: 2B Base level: 22
Bonus: Etelä-Savo Cost of territory: - Base level: 22
-------------------------------------------------------------------------------- Hospitals (13) --------------------------------------------------------------------------------
Territory: Asker og Bærum Cost of territory: 467K Base saving: 3K
Territory: Ljusdal Cost of territory: 13M Base saving: 57K
Territory: Høylandet Cost of territory: 31M Base saving: 342K
Territory: Örnsköldsvik Cost of territory: 55M Base saving: 653K
Territory: Vevelstad Cost of territory: 135M Base saving: 1M
Territory: Kvænangen Cost of territory: 136M Base saving: 2M
Territory: Nysätra Cost of territory: 337M Base saving: 2M
Territory: Lund, Sweden Cost of territory: 396M Base saving: 4M
Territory: Kalajoki Cost of territory: 1B Base saving: 6M
Territory: Lemvig Cost of territory: 852M Base saving: 6M
Territory: Rahnu Cost of territory: 1B Base saving: 12M
Territory: Akaa Cost of territory: 1B Base saving: 13M
Territory: Karkkila Cost of territory: 704M Base saving: 27M
-------------------------------------------------------------------------------- Mercenary Camps (26) --------------------------------------------------------------------------------
Territory: Sør-Odal Cost of territory: 4K Cost: 0 Amount: 773K
Territory: Spydeberg Cost of territory: 663K Cost: 1 Amount: 7M
Territory: Stokke Cost of territory: 2M Cost: 2 Amount: 22M
Territory: Ljusnarsberg Cost of territory: 6M Cost: 3 Amount: 55M
Territory: Melhus Cost of territory: 13M Cost: 4 Amount: 116M
Territory: Flatanger Cost of territory: 75M Cost: 4 Amount: 181M
Territory: Stranda Cost of territory: 34M Cost: 4 Amount: 282M
Territory: Eid Cost of territory: 51M Cost: 5 Amount: 407M
Territory: Fusa Cost of territory: 70M Cost: 6 Amount: 582M
Territory: Bindal Cost of territory: 123M Cost: 6 Amount: 800M
Territory: Lindesnes Cost of territory: 133M Cost: 6 Amount: 1B
Territory: Kåfjord Cost of territory: 354M Cost: 7 Amount: 1B
Territory: Byske Cost of territory: 383M Cost: 7 Amount: 2B
Territory: Jammerbugt Cost of territory: 599M Cost: 9 Amount: 2B
Territory: Näätämö Cost of territory: 294M Cost: 10 Amount: 2B
Territory: Åhus Cost of territory: 331M Cost: 10 Amount: 3B
Territory: Kemi Cost of territory: 692M Cost: 10 Amount: 3B
Territory: Sotkamo Cost of territory: 646M Cost: 11 Amount: 4B
Territory: Ísafjörður Cost of territory: 612M Cost: 11 Amount: 5B
Territory: Billund Cost of territory: 689M Cost: 12 Amount: 6B
Territory: Tårnby Cost of territory: 1B Cost: 16 Amount: 7B
Territory: Hiiu Cost of territory: 2B Cost: 16 Amount: 7B
Territory: Ruovesi Cost of territory: 1B Cost: 21 Amount: 8B
Territory: Muurame Cost of territory: 1B Cost: 21 Amount: 11B
Territory: Suonenjoki Cost of territory: 2B Cost: 21 Amount: 9B
Territory: Hämeenlinna Cost of territory: 1B Cost: 22 Amount: 6B
-------------------------------------------------------------------------------- Markets (7) --------------------------------------------------------------------------------
Territory: Rimbo Cost of territory: 13M Items: Iron Bar, Zinc Bar, Nickel Bar, Tin Bar
Territory: Vik Cost of territory: 57M Items: Lead Bar, Silicon Bar, Copper Wire, Barbed Wire
Territory: Mosknes Cost of territory: 133M Items: Aluminum Bar, Silver Bar, Gold Bar, Tin Can
Territory: Karl Gustav Cost of territory: 692M Items: Platinum Bar, Welding Rod, Titanium Bar, Thorium Bar
Territory: Utajärvi Cost of territory: 1B Items: Screw, Twine, Neodymium Bar, Chromium Bar
Bonus: Midtjylland Cost of territory: - Items: Glass, Uranium Bar, Struct, Lanthanum Bar
Territory: Barentsøya Cost of territory: 2B Items: Copper Bar, Samarium Bar, Nail, Terbium Bar
-------------------------------------------------------------------------------- Dig Sites (16) --------------------------------------------------------------------------------
Territory: Smedjebacken Cost of territory: 6M Dig Time: 32h Dig Cost: 325M Dig Result: 97/0/0/0/3
Bonus: Svealand Cost of territory: - Dig Time: 8h Dig Cost: 821M Dig Result: 0/100/0/0/0
Territory: Halsa Cost of territory: 29M Dig Time: 35h Dig Cost: 1B Dig Result: 0/15/85/0/0
Territory: Flora Cost of territory: 62M Dig Time: 32h Dig Cost: 2B Dig Result: 97/0/0/0/3
Territory: Sokndal Cost of territory: 76M Dig Time: 8h Dig Cost: 3B Dig Result: 0/100/0/0/0
Territory: Vikbolandet Cost of territory: 170M Dig Time: 8h Dig Cost: 4B Dig Result: 0/100/0/0/0
Territory: Vadsø Cost of territory: 218M Dig Time: 17h Dig Cost: 6B Dig Result: 65/20/10/5/0
Territory: Muddusjärvi Cost of territory: 287M Dig Time: 32h Dig Cost: 7B Dig Result: 97/0/0/0/3
Territory: Fljótsdalshreppur Cost of territory: 479M Dig Time: 25h Dig Cost: 9B Dig Result: 0/48/52/0/0
Territory: Tjörneshreppur Cost of territory: 948M Dig Time: 8h Dig Cost: 10B Dig Result: 0/100/0/0/0
Territory: Sievi Cost of territory: 452M Dig Time: 31h Dig Cost: 12B Dig Result: 0/29/71/0/0
Bonus: Vesturland Cost of territory: - Dig Time: 8h Dig Cost: 16B Dig Result: 0/100/0/0/0
Territory: Kauhava Cost of territory: 991M Dig Time: 8h Dig Cost: 19B Dig Result: 0/100/0/0/0
Territory: Kaustinen Cost of territory: 2B Dig Time: 22h Dig Cost: 23B Dig Result: 98/0/0/0/2
Territory: Konnevesi Cost of territory: 1B Dig Time: 26h Dig Cost: 29B Dig Result: 0/43/57/0/0
Territory: Liperi Cost of territory: 2B Dig Time: 8h Dig Cost: 34B Dig Result: 0/100/0/0/0
-------------------------------------------------------------------------------- Ingredients of Items not Sold in Markets --------------------------------------------------------------------------------
Erbium Bar: Erbium, Terbium, Copper Bar
Yttrium Bar: Yttrium, Erbium, Iron Bar, Silicon
Dysprosium Bar: Dysprosium, Yttrium, Zinc Bar, Lead
Unobtanium Bar: Unobtanium, Dysprosium, Aluminum, Lead Bar
Metal Pipe: Iron Bar, Barbed Wire, Silicon Bar
Metal Sheet: Tin Bar, Screw
Rivet: Nickel Bar
Bolt: Zinc Bar
Ceramics: Zinc Bar, Welding Rod
Boiling Flask: Gold Bar
Explosive Bolt: Platinum Bar
-------------------------------------------------------------------------------- Crafters (7) --------------------------------------------------------------------------------
Bonus: Jämtland Cost of territory: -
Bonus: Lappi Cost of territory: -
Bonus: Pärnumaa Cost of territory: -
Territory: Ludvika Cost of territory: 8M
Territory: Svenljunga Cost of territory: 108M
Territory: Gränna Cost of territory: 251M
Territory: Kuortane Cost of territory: 925M
-------------------------------------------------------------------------------- Recommended Recipes --------------------------------------------------------------------------------
Recipe: Tin Can Territory: Tysnes Cost of territory: 162M
Recipe: Bolt Territory: Närpes Cost of territory: 1B
Recipe: Boiling Flask Territory: Ikaalinen Cost of territory: 2B
Recipe: Explosive Bolt Territory: Põhja-Sakala Cost of territory: 2B
Note:
* If you plan to use Inspire Mercenaries, then Tin Can -> Explosive Bolt. * Otherwise, Tin Can -> Bolt -> Boiling Flask.
|
Level information: 2021-08-10 00:00:00 |

Shin
Level 59
Report
|
Functor, please change all your posts since it's basically useless.
|
Level information: 2021-08-10 00:02:10 |

mobtrio
Level 62
Report
|
It is useful for me
|
Level information: 2021-08-10 03:08:53 |
functor
Level 56
Report
|
@Shin
It is true that the information of revision 16 maps does not match that of revision 17 maps. At this moment, we do not know to what extent revision 16 and 17 maps are different. It could be possible that most of the information of revision 16 maps still applies to revision 17 maps. That being said, the readers should take their own risks following the posts here.
Note also that I put the following sentence in the Additional Remarks. > * Even though I would like to share the data, I do not want to take the responsibility of maintaining the data. So, please do NOT send me any corrections.
Edited 8/10/2021 03:11:57
|
Level information: 2021-08-10 03:44:35 |

mobtrio
Level 62
Report
|
For people want to make sure the info actual need to play with map Rev 16. You can do it if you play using apps, not website. Make sure not to update your apps until you ready to play with map Rev 17.
|
Level information: 2021-08-29 08:22:19 |
Costanza
Level 22
Report
|
Thank you for great work Functor 👍 Will you continue to update this for all the levels after 5.14 update?
|
Level information: 2021-08-31 09:04:05 |
functor
Level 56
Report
|
@Costanza
The 5.14 markets are too overpowered. I think they will be nerfed soon, and I will wait for the the dust to settle.
|
Post a reply to this thread
Before posting, please proofread to ensure your post uses proper grammar and is free of spelling mistakes or typos.
|
|