Create your own artifact: 2021-07-25 14:02:44 |
riskboy88
Level 63
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https://prnt.sc/1fpu67slet's create some more wacky artifacts! whoever creates the wackiest gets 1 coin from me! also it must be stupidly lame or super overpowered how do i inline images this is not working
Edited 7/25/2021 14:03:34
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Create your own artifact: 2021-07-26 10:34:36 |
functor
Level 56
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Cooldown Time (active)
Poor: Reduce the cooldown time of a used active artifact by 15 minutes. Common: Reduce the cooldown time of a used active artifact by 30 minutes. Uncommon: Reduce the cooldown time of a used active artifact by 1 hour. Rare: Reduce the cooldown time of a used active artifact by 2 hours. Epic: Reduce the cooldown time of a used active artifact by 4 hours. Legendary: Reduce the cooldown time of a used active artifact by 8 hours. Insane: Reduce the cooldown time of a used active artifact by 16 hours.
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Create your own artifact: 2021-07-26 10:51:59 |
L.L.
Level 60
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Hospital Upgrade Speedup Poor: Reduce time to upgrade hospitals by 1% From there each upgrade of artifact dobbles the percentage to 64% on insane.
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Create your own artifact: 2021-07-26 14:25:57 |
Parsifal
Level 63
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The Sabotage Artifact: can potentially reset your progress at any time and make you start the map all over again poor: 1.3% chance common: 2.6% chance uncommon: 5.2% chance rare: 10.4% chance epic: 20.8% chance legendary: 41.6% chance insane: 83.2% chance
by restarting the map you gain absolutely nothing!
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Create your own artifact: 2021-07-27 23:11:24 |
Shin
Level 59
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AP Spender (Active) wastes your AP when you activate it.
Poor: 5% of your AP Common: 10% of your AP Uncommon: 20% of your AP Rare: 40% of your AP Epic: 80% of your AP Legendary: 160% of your AP Insane: 320% of your AP
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Create your own artifact: 2021-07-27 23:17:25 |
John Smith
Level 56
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Nuclear Explosion (Active): Completely vaporizes unfogged territories without giving you rewards from them either.
Poor: Nukes all territories that equal 0.5% or less of your current armies Common: Nukes all territories that are 1% or less of your current armies Uncommon: Nukes all territories that are 2% or less of your current armies Rare: Nukes all territories that are 4% or less of your current armies Epic: Nukes all territories that are 8% or less of your current armies Legendary: Nukes all territories that are 16% or less of your current armies Insane: Nukes all territories that are 32% or less of your current armies
Edit: 2nd Artifact
Bob the Rigger (Active). Can we rig it?
Poor: Decrease raffle chance of success by 100% Common: Decrease raffle chance of success by 100% Uncommon: Decrease raffle chance of success by 100% Rare: Decrease raffle chance of success by 100% Epic: Decrease raffle chance of success by 100% Legendary: Decrease raffle chance of success by 50% Insane: Decrease raffle chance of success by 0% Rigger: RIGGED
Edited 7/27/2021 23:27:22
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Create your own artifact: 2021-07-28 10:46:55 |
Math Wolf
Level 64
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Active artefact "Free powers" Poor: Get a "Free Cache" Common: Get a "Free Cache" and a "Time Warp" Uncommon: Get a "Free Cache", a "Time Warp" and a "Supercharge Army Camp" Rare: Get a "Free Cache", a "Time Warp", a "Supercharge Army Camp" and a "Supercharge Mine" Epic: Get a "Free Cache", a "Time Warp", a "Supercharge Army Camp", a "Supercharge Mine" and an "Inspire Mercenaries" Legendary: Get a "Free Cache", a "Time Warp", a "Supercharge Army Camp", a "Supercharge Mine", an "Inspire Mercenaries" and a "Market Raid" Insane: Get a "Free Cache", a "Time Warp", a "Supercharge Army Camp", a "Supercharge Mine", an "Inspire Mercenaries", a "Market Raid" and a "Multi Level"
Passive artefact "Improve techs" (OP or very OP?) Poor: All techs give 2.5% additional bonus Common: All techs give 5% additional bonus Uncommon: All techs give 10% additional bonus Rare: All techs give 20% additional bonus Epic: All techs give 40% additional bonus Legendary: All techs give 80% additional bonus Insane: All techs give 160% additional bonus
Active artefact "Create artefact slots" (only useful from rare onwards and already massively OP from Epic onwards, especially if you have multiple...) Poor: Create an additional slot for 6 hours (basically an 10 hour penalty!) Common: Create an additional slot for 12 hours (4 hour penalty...) Uncommon: Create an additional slot for 24 hours (one extra after 16 hours for 8 hours, meh) Rare: Create an additional slot for 48 hours (now we're talking) Epic: Create an additional slot for 96 hours (that's 5 (!) slots extra if you use it every 16 hours) Legendary: Create an additional slot for 192 hours (after a week, that's 11 (!!) slots extra if you use it every 16 hours) Insane: Create an additional slot for 384 hours (after two weeks, that's 23 (!!!) slots extra if you use it every 16 hours)
Passive artefact: "Only gold matters" (useful early in level to earn money faster, late in level to get techs cheaper) Poor: All mines give zinc, all recipes and techs require uranium Common: All mines give nickel, all recipes and techs require chromium Uncommon: All mines give lead, all recipes and techs require neodymium Rare: All mines give silicon, all recipes and techs require thorium Epic: All mines give aluminium, all recipes and techs require titanium Legendary: All mines give silver, all recipes and techs require platinum Insane: All mines give gold, all recipes and techs require gold
Active artefact: "Rebellion" (Very OP to replay the easier early parts of the map for major AP gains) Poor: 5% of territories on map are lost again, get a 5% AP bonus for finishing map Common: 7% of territories on map are lost again, get a 10% AP bonus for finishing map Uncommon: 10% of territories on map are lost again, get a 15% AP bonus for finishing map Rare: 15% of territories on map are lost again, get a 25% AP bonus for finishing map Epic: 25% of territories on map are lost again, get a 45% AP bonus for finishing map Legendary: 40% of territories on map are lost again, get a 80% AP bonus for finishing map Insane: 60% of territories on map are lost again, get a 150% AP bonus for finishing map (Note: must have at least that % of territories on map to play the artefact)
Passive artefact: "boost artefacts" (Very useful in combination with "create artefact slots") Poor: All artefacts give 2.5% additional bonus Common: All artefacts give 5% additional bonus Uncommon: All artefacts give 10% additional bonus Rare: All artefacts give 20% additional bonus Epic: All artefacts give 40% additional bonus Legendary: All artefacts give 80% additional bonus Insane: All artefacts give 160% additional bonus
Active artefact: "Bribing" Poor: Can buy 3 territories with money rather than conquering it with armies Common: Can buy 5 territories with money rather than conquering it with armies Uncommon: Can buy 10 territories with money rather than conquering it with armies Rare: Can buy 20 territories with money rather than conquering it with armies Epic: Can buy 40 territories with money rather than conquering it with armies Legendary: Can buy 80 territories with money rather than conquering it with armies Insane: Can buy 150 territories with money rather than conquering it with armies
Passive artefact: "Intimidation" Poor: Reduce the cost of any upgrade by 1% when having more armies than money Common: Reduce the cost of any upgrade by 2% when having more armies than money Uncommon: Reduce the cost of any upgrade by 4% when having more armies than money Rare: Reduce the cost of any upgrade by 8% when having more armies than money Epic: Reduce the cost of any upgrade by 16% when having more armies than money Legendary: Reduce the cost of any upgrade by 30% when having more armies than money Insane: Reduce the cost of any upgrade by 50% when having more armies than money
Active artefact: "I just want to play Classic" Poor: Add 1 random arena Common: Add 2 random arenas Uncommon: Add 3 random arenas Rare: Add 6 random arenas Epic: Add 12 random arenas Legendary: Add 25 random arenas Insane: Add 50 random arenas
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Create your own artifact: 2021-07-28 10:48:09 |
rick
Level 60
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this guy came prepared
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- downvoted post by Loxiiv
Create your own artifact: 2021-07-28 13:02:32 |
Loxiiv
Level 58
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Mr Worlwide artifact: Pitbull
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Create your own artifact: 2021-07-28 19:31:51 |
Splat
Level 64
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Active Artifact: Full Activation Can use any active artifact’s effect of the player’s choosing many times.
This artifact has a pool of points that can be used to trigger any active artifact’s effect. Each point normally takes 16 hrs to recharge, one at a time. This artifact can be swapped out if you have at least 1 point in stock.
Poor: Max stock of 1 point, and all effects work at poor tier Common: Max stock of 2 points, and all effects work at common tier Uncommon: Max stock of 4 points, and all effects work at uncommon tier Rare: Max stock of 8 points, and all effects work at rare tier Epic: Max stock of 16 points, and all effects work at epic tier Legendary: Max stock of 32 points, and all effects work at legendary tier
This artifact has a branching upgrade path at legendary > insane.
Normal upgrade: Insane: Max stock of 64 points, and all effects work at insane tier
Special upgrade: Mixed Artifact: All at Once (Only available at Insane Tier) Special condition: Requires sacrificing 16 other Full Activation artifacts at Legendary
Added perks: Each active artifact effect gets its own pool of points. Each point requires 1 min to recharge, one at a time, cycling between the point pools. Gains the effects of all passive artifacts at insane tier.
Effect: Max stock of 1024 points in each pool (16,384 in total), and all effects work at insane tier.
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Create your own artifact: 2021-08-01 15:25:48 |
Mathematician
Level 62
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Passive Artifact: Cat Lover The artifact makes the game more cat-themed, enabling cat lovers to play through the levels with more joy.
Poor: The background of the map becomes a picture of the word "cat".
Common: The background of the map becomes a drawing of a cat.
Uncommon: The background of the map becomes a picture of a cat.
Rare: Whenever you capture a territory, the sound of a cat meowing will be played. (+effect at uncommon level)
Epic: The name of army camps and mines become cat-themed. For example the mine Bewillo becomes Meowillo. (+ effects at uncommon and rare levels)
Legendary: The army draft symbol becomes cat-shaped. (+ effects at uncommon, rare, and epic levels)
Insane: The mine CATated produces 69420x more ores. (+ effects at uncommon, rare, epic and legendary levels)
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Create your own artifact: 2021-08-01 16:23:10 |
L.L.
Level 60
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what does Catated produse? Is it one of the good, lategame ones?
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Create your own artifact: 2021-08-01 16:24:27 |
Mathematician
Level 62
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50% Thorium, 50% Neodymium
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Create your own artifact: 2021-08-01 16:29:21 |
L.L.
Level 60
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I am pretty new playing Braking Green right now, so i don't know these ores. Are they good?
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Create your own artifact: 2021-08-01 17:44:52 |
Mathematician
Level 62
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There're 65 mines and 23 types of ores. Thorium is the 13th ore, Neodymium is the 14th ore. (Copper=1st, Tin=2nd, etc) Catated is the 37th mine. Catated is a mid-game mine. Nothing special about it other than the important fact that the word "cat" is in the name.
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