@L.L.
Congrats for saying it first. But why bother respond to even point that out? No reason to call out Math on it. Though tbh, Math said it more clearly and eloquently.
L.L. said:
Well if you do it so often that after 1 Super-Ascancion you can instantly do another then you can infinitly Super-Ascand and you can say you beat WZI
Math specifically called out:
Choose +100 starting AP for 1340 times
You simply said "do it so often" -> what is "it"? Tbf, I had no idea what you were referring to what you originally said it (and clearly neither did Math), and you didn't quantify how many times would be required to give it real form.
But tbh, you're both missing 1 thing - you still need to re-clear Europe Huge in order to Super Ascend again, so even with a crazy amount of AP, the best you'll ever be able to do is max out Skip Levels to 10, then you can play 3 maps and skip in between to get to EH quickly, but you're still gonna have to finish 3 maps with limited Artifacts and whatever Adv's your AP gets you. I suppose to hasten it, you could hit Hard Ursa Luna and snag Superpowers, then use SP SL to skip another 10 and maybe get it down to 2? Not sure.
Anyhow ... point is, you need to clear EH to Super Ascend (actually not sure this is true? do we have confirmation - has anyone in their current Ascension NOT cleared EH but have enough AP in Phase 4 to clearly see whether the Super Ascend option is available?) you're still going to have to clear some levels, so in order to say you've "beaten" the game, you need to add a condition of having a decent set of Artifacts to assist the expedient clearing of said levels, so let's say minimally 3x Insane artifacts and the additional slot to carry all three? Which raises it to at least 1341 SAsc's.
But that's really only
minimally beating the game. To really outright claim you've
beaten the hell out of the game you need to have 1 of every artifact at Insane level and be able to carry them all over to the next Super Ascension. So you get 2 for free, but need to add 39 more carryover slots = 1379 SAsc's. So now the question becomes, would getting all 41 to Insane level naturally happen throughout the 1379 SAsc's or would you need to invest in +20% Faster Digging permanent benefit in order to achieve this?
Let's examine ... 1379 SAsc's = rough guess of clearing about 41K levels, doing about 800K digs/artifacts, and let's assume for easy math that they're all 800K artifacts are Poor level = ~53 Insane artifacts, so just about the right amount to naturally achieve all this without requiring any buffs, so considering the randomness of getting the occasional Common/Uncommon/Rare/Epic, should be more than enough.
Last consideration: since you're going to minimally need to play 2-3 levels to re-SAsc again, choosing +25% AP bonus a few times is likely going to give better speed results than going purely for '+100 starting AP after super ascending' each time. So there will be a range where the amount of AP from the 2-3 levels you need to clear in * some factor (X) of +25% AP bonus outweighs having +100 * same factor X starting AP.
Minimally one of the levels to clear will be EH, which gives base AP 3664.0, but let's assume with your 134K-ish AP buff, you're going to select buy into and max out the Increased AP to 25%, so then EH gives 4580.0 AP, now if you select +25% AP buff bonus instead, you can reach end of EH and be poised to re-SAsc with having just enough AP without having as much starting AP bonus. So far example with +125% AP (+25 AP from Adv, 4x SAsc bonus), now EH gives 13977.1 AP, so bonus of 9397.1 AP, which is 94 less SAsc's required. Other values may give different results.
Of course this only applies if clearing EH is an actual condition. If it's not, then the AP factor is moot but still need to get all the Insane artifacts and ability to carry them all over to the next SAsc.