Boring answer: Standard kill rates are 60% on offense and 70% on defense so you only need defenders * 10/6, ignoring rounding . The attack is still even or advantageous at or above a 7/6 ratio, rounded down (e.g., 14v12 results in 7v4, +1 advantage for the attacker).
10/6 is 5/3 so 1.666...
Edited 12/1/2021 19:00:09
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