update 1.4
I have been working on the
Essentials mod (and some other mods xD) and I am now at the point where I need to decide what I want to add more before I make this mod public. Note that this does not mean that development on this mod will be stopped when the mod becomes public, the mod will need to get updated constantly.
I am considering to add some small features to the mod. Some ideas are:
- Adding a window to allow clean up your order list. Things like removing only a certain type of order (only deployments or only attacks/transfers), clicking a territory / bonus to remove any order related with those territories, etc
- Adding a window to allow players to calculate the distance between 2 territories and showing (at least) one path to get there
If you have an idea / small improvement on this please reply to this post
Changelog
- Added Press This Button by JK_3
- Added Local Deployment Helper by Just_A_Dutchman_ and TBest
- Added Buy Neutral manual
- Added King Of The Hills manual
- Added Press This Button manual
- Added an option to read the manuals in the mod configuration of Essentials
- Noted a bug with Custom Card Package (more about this later)
- Noted a bug with Better Don't Lost A Territory (more about this later)
there are now manuals for:
- Buy Neutral
- Gift Gold
- Advanced Diplo Mod V4
- Limited Multiattacks
- AI's don't play cards
- Special units are medics
- Advanced Diplo Mod V4
- Hybrid Distribution
- Hybrid Distribution 2
- Press This Button
The following manuals are in the
Essentials mod:
- Gift Gold
- Advanced Diplo Mod V4
- Limited Multiattacks
- AI's don't play cards
- Special units are medics
- Advanced Diplo Mod V4
- Hybrid Distribution
- Hybrid Distribution 2
New bugs:
- Custom Card Package : State : Bug reported
When a nuke is played the first attack / transfer gets skipped and added back when all the nukes have been played. This results in the fact that the player who has first move will have 2 attacks / transfers before any other attacks / transfers have been played.
- Better Don't Lose A Territory : State : Bugfix appliable
Currently this mod does not recognise when an order is skipped. This can result in a elimination when you don't see any attack (found this out the hard way lmao)
The following mods are in queue to write a manual about:
- Local Deployment Helper
- Custom Card Package
These are the mods I play the most with. If you think I should prioritize another mod please inform me
- Promoted mods
- Standard mods
- Experimental mods