https://www.warzone.com/MultiPlayer?GameID=29767919Here is a game testing how forts work. Take a look through if you wish to see the actual testing scenarios we did. [[ SPOILER: Max won, but I'm pretty sure he cheated. ]]
Learnings on Forts:
- A fort with 0 defenders does nothing (ie: provides 0 defense; an attack of 1 on a fort with 0 armies defending will get captured normally); there has to be at least 1 defender to 'hold the fort', but as long as there is 1 defender, he can defend against any # of attackers
- A fort with 1+ defenders will defend 1 attack by any # of attackers and the defenders will take 0 damage
- Thus you can't capture a territory with a fort with 1+ defenders using a single attack
- The attackers will take regular damage aligned to the # of defenders on the territory
- Once an attack of any size hits the fort, the fort is destroyed
- A second attack in the same turn on the same territory with 1 fort will go through as a normal attack and do normal damage/territory captures as per standard rules
- Multiple forts on a single territory means each fort can defend a single attack, so eg: territory with 2 forts requires 3 attacks to capture it
- However, multiple forts on a single territory with 0 defenders still results in the territory being captured, 1 fort being destroyed, the remainder of the forts become the property of the new owner of territory
- Deploying a fort is the last move in a turn (NOTE: only in context of reinf card plays & normal attack/transfer moves
- The UI will allow you to move the location of the fort deployment inside your order list, but it will always execute last when the turn advances
- The UI will allow you to deploy unlimited quantity of forts, but when the turn advances, once you have depleted your allotment of forts, the rest will be ignored
- The UI will allow you to deploy multiple forts to the same territory on a single turn, but when the turn advances, only 1 fort will be deployed to a given territory; if you want to deploy a 2nd fort, you must do it on a successive turn. Both fort deployments will show up in the move list, the usage will be deducted from your available allocation for fort deployments, but only 1 fort actually gets deployed
- If you deploy a fort to a territory and lose that territory on the same turn, the fort still gets deployed, and it becomes the property of the new owner of that territory (ie: you just built your enemy the fort; or you ally if in a team game, etc); NOTE: this happened in above the referenced game, I took W.Europe and inherited Max's fort that he built there the same turn, but in a Single Player game, was not able to replicate this (the fort just never appeared, the 'build a fort' message does appear in the move order, but never actually gets built, the allocation is wasted)
- Tested with Delay Card, Blockade, Late Airlifts, and the Fort deployments were the final moves of the turn
Fyi, here's what a territory with multiple forts looks like:
Edited 2/4/2022 22:25:32