some context: Was wanting to spawn one donut for the rollercoaster down the red bit at the bottem right of the pic
used the start function (spawns it at start of game) which in theory should have worked but instead spawned 10 at once for some reason
spent 30 mins hashing about and for some reason decided to change the start function to an update one (does the above but for every frame!) which led to this monstrosity 3 seconds after running the game
Extra bit: my Player (where the green label is) was instantly knocked into the void due to a rogue donut)
@berdan nice spot. i donut no whats going on there (a donut got too close too the lightsource and so is mega bright)
@k JK_3 brought that up too. its actually because when i was in player view before i paused i turned around and as the player is rotated then it rotates the arrows