Opinion on the new "smart auto conquer"?: 2022-04-16 04:25:58 |
Mathematician
Level 62
Report
|
I used advanced-auto-conquer in those 2 days before my third super-ascension. It worked quite well.
I treated it as auto-conquer that respects joint strike. Instead of manually clicking the expensive territories to make sure that they're all joint striked, I could just turn on advanced-auto-conquer, which saved me time and effort.
|
Opinion on the new "smart auto conquer"?: 2022-04-26 12:39:44 |
Phoenix
Level 25
Report
|
Whatever AAQ does, there will always be players/strategies for which this advancement performs worse than the original AQ. I don't know whether AAQ got improved compared to the analysis that Fizzer did in his stream, but he mentioned that AAQ got trained by tweaking the different parameters and rerunning it again. Thinking about this, I suspect it could be possible, that AAQ achieved a stable state at some point but only got to a local extremum and never found the optimal play. This is a multi-parameter set up, so finding any extremum can be difficult, even more so if you want to find the absolute extremum. And this training only happened for one strategy as far as I know, so, unless you play exactly like the trainings AI you will see different outcomes (might be better, might be worse).
AAQ for me would be justifiable (given the cost and the state at which you can start investing in it) if the players were able to specify (most of) the parameters that AAQ uses themselves. This way it would be (a) safe to use for everyone: if you only want AAQ to capture free territories, you could leave all other parameters to penalize any non-free territories, (b) adaptable to any strategy: if you want mines, up the weight for mines, if you want mercs, up the weight for mercs, and (c) powerful enough that the high barrier to entry doesn't feel like you wasted APs: there has to be an incentive to spend the AP instead of super-ascending, otherwise (if it stays as monolithic as it is today) it should be considered for AAQ to be moved to Phase 3.
|
Opinion on the new "smart auto conquer"?: 2022-04-26 17:40:47 |
Lkcynric
Level 26
Report
|
I think that would kinda break the game and remove the "restart" SASC is meant to do. Thats already accomplished by SASC reward and the crazy artifacts people have. SASC is meant to give you guys who played for a while a new challenge. Starting with some crazy advancements would remove it.
That said... I also would like a fase 5 with permanent rewards, that you can only get with, say, "extra points" NOT AP. Say each SASC gives you a point, and it costs 3 or 5 to get a upgrade. Though I have no idea what they would be, since I havent even spent anything on fase 3 didnt even look at fase 4.
On a final not, while I deslike this "smart auto conquer" because its just a better version of the older one, not all advancements are equally useful and in the end thats fine. Of course suggestion to improve them its good.
Thats what I think, and who cares about what I think anyway
|
Opinion on the new "smart auto conquer"?: 2022-04-27 01:30:47 |
Phoenix
Level 25
Report
|
Not saying that this would be a good change, but if super-ascension would require you to have spent more AP on phase 4, some of the (really) expensive phase 4 advancements would actually make (some) sense again.
@UFO: was your suggestion that you could always preserve exactly one advancement, or that you would - with each super-ascension - preserve one more? Preserving exactly one would not be that useful because sure in your second attempt (after first super-ascension) you would have an easier start, but you won't benefit from further super-ascensions. And if you could preserve one advancement for every time you ascended (so, after third ascension you start with three advancements), the regular super-ascension reward wouldn't make much sense anymore because super-ascension would lose its "reset"-character if you could select one more advancement and a super-ascension reward. But nonetheless, I like the way you're thinking here.
|
Opinion on the new "smart auto conquer"?: 2022-04-27 16:51:20 |
MWL
Level 59
Report
|
Unlock: 5,000 10%: 3,000 15%: 4,000
|
Opinion on the new "smart auto conquer"?: 2022-04-27 18:17:52 |
krinid
Level 63
Report
|
Thanks. The 1000 increase aligns to what I recall, but when I did the math, it worked out to even more expense that I remembered so figured I had it wrong. But it is in fact just simply a ridiculous cost.
Total unlock cost is 233,000 AP. I doubt anyone will fully unlock it. Tbh, increasing by 1000 is non-feasible when there are 20 increments. It'd be more reasonable if it incremented in 10%'s and increased 1000 each time (would still 68,000 to fully unlock, still quite high).
Half unlock to 50% is 68,000. More reasonable but still super costly. And still fairly pointless when you consider that any sane person will first unlock:
- Better Hospitals to 50%, AP cost 5518 - Auto-Draft to 0m, AP cost 10044 - Auto-Mortar to 10m, AP cost 10301 - Faster Digging to 50%, AP cost 11810 - Increased Cache Armies to 100%, AP cost 25739 TOTAL AP so far: 64921 *** Auto-Mortar was a joke, it's not included in the TOTAL AP so far calc.
So by the time you get to even 50% AAQ, it's SAsc time again.
Restricting to the Army Cache & Hospital Adv's brings the AP count down to 31257, leaving a lot more room for AAQ to have a reasonable lifespan if you're willing to forego Auto-Draft & Faster Digging.
Maybe a better idea is to only ever unlock it to 5% (5000 AP)-20% (17000 AP) and just manage within that range. With Army Cache Adv maxed out and a good Army Cache arti, could probably manage that.
|
Opinion on the new "smart auto conquer"?: 2022-04-27 20:22:02 |
Phoenix
Level 25
Report
|
AAQ to 100% in probably a theoretical scenario at best. No-one will realistically do that. AAQ to 50% is more reasonable because AQ is also limited to 50%, so assuming that AAQ is better than AQ, having AAQ at 50% will represent an improvement for your game play. But still, for whatever small advantage this will bring, it is quite expensive. Given that AAQ is (meant to be) better than AQ, there will be some break even point where AAQ and maxed out AQ are performing equally good. Equally good at whatever measurement you apply yourself, for example, same time for a level (hence AP per time), or whatever you want to apply here. Then, AAQ at - say - 40% might be comparable to maxed AQ, but still, what would you gain if it were equally good. At this point you effectively wasted all AP you spent on AAQ if you only (!!!) broke even. If - as I said before - AAQ would give you more control over the conquering process, 200k would still be way too high to have anyone really appreciate the advancement in its full glory, but "more control" would certainly be a reason to spend some AP even if you wouldn't reach the same level of automation as a maxed out AQ. Just like I would probably invest in Auto-Upgrade Mines if I were able to specify the max level this advancement is upgrading my mines to, but without this extra control AUM is a total waste of money as you will never need a level 20 Copper ore mine but can start another two or three diggings for whatever AUM is investing.
Or would anyone want to differ on this?
|
Opinion on the new "smart auto conquer"?: 2022-04-28 03:57:04 |
Mathematician
Level 62
Report
|
@krinid
Oops I didn't notice your reply.
How well did it work?
Pretty well.
For example let's say there are a lot of small territories but no JS available
That is very unlikely to happen, unless it's Triskelion, which is a map that I don't play. If that actually happens (I doubt if it will ever happen), I guess I can just manually click a territory to continue the chain reaction. No big deal.
|
Post a reply to this thread
Before posting, please proofread to ensure your post uses proper grammar and is free of spelling mistakes or typos.
|
|