Coming soon: Points and levels!: 2013-07-09 20:50:59 |
Walter White
Level 30
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What if some experience points were given to players who reached second or third place in a game?
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Coming soon: Points and levels!: 2013-07-09 20:57:37 |
Guiguzi
Level 58
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User voice = suggestion box. It is makes the wl experience more professional (to the outside observer) but serves no purpose. I bet if you asked Fizzer how many of his changes to the site have been from user voice, from things he read on the forum, from conversations he had with others and from his own imagination user voice would come in last (for total number of changes). And yet people keep posting things there as if it matters...
Also, most suggestions are complicated in nature and/or have more than one possible way to be implemented. The nature of user voice leads to papercut, inflexible, unclear suggestions. Ideas should be worked out in conversation/dialogue, not presented as if they are set in stone. The forum leads to discussion. The user voice collects dust in some obscure location where only a couple dozen people ever venture.
Ultimately, Fizzer does what he can/wants when he has the time/motivation to do it. I do the same with my own work. My wife has a list of things she would like me to do. I largely ignore her ideas and do what I think is best for me/us. I think Fizzer treats the user voice like that.
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Coming soon: Points and levels!: 2013-07-09 21:05:10 |
Vladimir Vladimirovich
Level 61
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My wife has a list of things she would like me to do. I largely ignore her ideas and do what I think is best for me/us
you only ignore what you know she thinks, which doesnt include the sexual part in which she is constantly thinking: "what? this again? pls god, bless him with some imagination"
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Coming soon: Points and levels!: 2013-07-09 21:09:57 |
Guiguzi
Level 58
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"I do what is best for me"
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Coming soon: Points and levels!: 2013-07-09 21:11:43 |
Vladimir Vladimirovich
Level 61
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lol, i wasnt expecting you to reply.... but thats a nice answer
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Coming soon: Points and levels!: 2013-07-09 22:18:15 |
[WM] Anonymous
Level 57
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He said it takes 1000 bucks EVERY month, i doubt he will just close and "leave with money". He would leave with debt. Also the reply: "it's fizzer game, what he does it's law, you just sit down or gtfo" is one of the most stupid i've ever read.
This remembers me when i was a child and me with other guys went to one of our friend's house to play, than, at a certain point, he gets out with "this is my home, i decide what to play". So childish.
Instead i'd like to see what Fizzer and other users think about each improvments/complains that have written up there. That would be constructive.
Also, in my opinion, one of the priority should be an official clan system. Maybe THE priority. Why of that? Because even if you want new ladders, new ratings, new settings, new cards etc etc we still have some of each. But we DON'T have anything about clans.
I can remember like over 20 clans out there with more than 200 and more players involved. That's not indifferent if we also consider the fact with an official clan system new clans will raise. And why not also create an official ladder or league? Live or not, doesn't matter. But i think something about like:
-only clan members can take part (you don't say?)
-there can be every type of game, from masterrace 1v1 to 12v12. Something like ESL competion.
-is the clan to be rated, not its own members (so I as WM could play an Apex, and my clan gains or lose points. Meanwhile Gnuffone and Fridge start a 2v2 against REGL and more points are give or taken, so we have a constant updating situation)
-don't ask me HOW would the rating be based, i'm not a matematician, but i belive even the actual ladder would work.
Obviulsy to do that we need an official clan system. You should limit the possibility to use special character as []-* or and some of those strange like relite and apex are using. So no other players will can even try to impersonate a clan member and give the tag only to people who applied the official system.
Last, we should have a section on the dashboard, similar with others but rating only clans. I think people will constantly be motivated to play such games to improve their position on the board. To prevent clans stalling (ex: i reach top, than i stop challenging anyone, after a tot days i get out. Otherwise, if someone challenges me and i reject the challenge, i will lose a tot points.
THAT is what Warlight would need. In my opinion sure, but i belive most of clans would agree with me. Every game have a guild/clan system. Human beings (except of the solitare HHH) tend to socialize, group toghter and organize in greater and more complex organisms.
I really don't get why this aspect is so underrated. I know it's really cool to look like the brave lone wolf moving only during the moonlight and fighting alone hordes of enemyes, but that's overpassed. Lonewolves haven't won wars, haven't made the history. Organization did. Group of people chaseing the same purpose.
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Coming soon: Points and levels!: 2013-07-09 22:36:39 |
JSA
Level 60
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+1 to Qi and Anonymous.
I have a lot of respect for Fizzer and the game he made, but he does seem to ignore some things, especially clans. Clans need an offical system and activities for them, as Anonymous says.
And since I've been on warlight, I can't think of any big new changes other than a couple. The Seasonal was started shortly after I came to warlight and that was a great idea imo. CLOT was also a good idea but too many people are like myself and do not know how to program. That's 2 big new things added to warlight in the last 2 years. The 1v1 and 2v2 ladder, tournaments, autogames, etc. have been there ever since I joined. A clan system, ELO, Leagues, even a 3v3 ladder, those would be some big things that could greatly improve warlight.
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Coming soon: Points and levels!: 2013-07-09 22:43:23 |
Guiguzi
Level 58
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Leagues done right (custom leagues) would enable clans to play each other.
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Coming soon: Points and levels!: 2013-07-09 22:48:28 |
Gnullbegg
Level 49
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gui nails it again
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Coming soon: Points and levels!: 2013-07-09 22:57:18 |
[WM] Anonymous
Level 57
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Warlight still stands a niche. With the actual politics to conserve every single game (again i'm not an expert but I suppose the proibitive cost to run the ride is give by the amout of space it needs to keep track of millions of games.) i doubt he can turn this in a making money machine.
If my memory doesn't betray me, 2-3 years ago, someone from Intel or Microsoft (or a big one) contacted Fizzer and i belive he somehow used Warlight as his business card. I wouldn't be surprise if he's working in one of those big companyes or collaborating in one or another way.
But warlight still remains a nich. It's not meant to hit a vast amount of targets (we are talking about a game, not everyone play games, not everyone play strategy games, not everyone plays strategy RISK based games) and due the structure of the game (no perks given by paying money like mant FPS-RPG) there is no chance for this to become a source of money. i DOn't know Warlight's numbers, but that's i belive.
All this said to come to one point: warlight will probably remain runned for hobby. As it's first or best fizzer's project, he won't make a staff team to run it profitably (i wouldn't, but you know, I'm a despote). Even if i hope that one day there will some someone working full time or part-time on its development, i doubt this will ever happnes. Running all alone it's not easy and requires its time.
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Coming soon: Points and levels!: 2013-07-09 22:59:09 |
[WM] Anonymous
Level 57
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Leagues are different from clan system.
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Coming soon: Points and levels!: 2013-07-09 23:20:20 |
RvW
Level 54
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Gui,
It seems like at least Fizzer himself considers UserVoice to be useful; why else would there be a WarLight page on UserVoice? It is definitely actually used, there's quite a few ideas on there marked as "implemented".
Every idea there can be commented on, both by other players as well as administrators (in WL's case, that's Fizzer). There's nothing to stop you from discussing ideas on the forum before posting a thought-through suggestion (which is exactly what I tend to do myself; I know some other people do the same thing).
As an example, had site-wide ELO ratings been on there, we (and Fizzer!) could try and get a little feeling for how many people actually want it. It would also provide a single place where to discuss (and solve) practical issues. Now we only have a few people (even if they're quite vocal, it's still just a few people) asking for such a system.
Remember that UserVoice is listed as the preferred way to give feedback and suggestions! If you don't like it, fine, but that doesn't mean it actually is useless (you often seem to support your opinion with arguments which are, actually, simply your opinion; you often state your opinion as if it were indisputable fact).
Anonymous,
Would an official clan system really be that much of an improvement over the current system of just using tags?
Also, in my opinion, one of the priority should be an official clan system. (..)
THAT is what Warlight would need. In my opinion sure, but i belive most of clans would agree with me.
The clans might be a little biased when it comes to a clan system. :) If you could convince me most of the non-clan players also want such a system, then I'd be much more impressed.
Lonewolves haven't won wars, haven't made the history.
Maybe not wars (which require an army, so you pretty much require an organisation to begin with), but quite a few lone wolfs wrote history! Many of the early Nobel Prize winners for instance. Many explorers travelled the world in very small groups. The, unarmed, Chinese guy who stopped a tank simply by standing in front of it sure made history. Oh, and there's of course assassins, from Julius Ceasar's to Kennedy's, who acted alone (please, no conspiracy theories; you get the point) but made a huge impact...
More importantly though, coding an official, built-in clan system would be a huge amount of work and what would it get us? People can no longer "be" in a clan they're not really supposed to be in simply by changing their name. Is that an improvement? Yes okay, it is. But is it vital? Meh, not so much if you ask me.
Please also keep in mind just about every clan system out there limits people to be in at most one clan at a time, while there seem to be quite a few WL players who are in multiple clans. If you got your official system, that would probably no longer be possible! (Because otherwise there's even more practical issues to solve, such as which clan does your win count for when you play in the clan league?)
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