Again, i dont want superbonuses, because you can break a bonus and a superbonus at once and they have specific territorys you need to have. While i want to have bonuses giving income just by having any territorys of a bonus as long as you have at least an amount of territorys of the bonus, 6 of 12 which could give 2 income or 2 of 4 grating 1 income for example.
If you increase the starting number or territorys or number of units you also would change the gameplay and the balance again. Thats what i meant in my last comment.
There are many ways to play this game. Because each map can have his own gameplay by having more or less territoys and so on. Also the gameoptions give you a lot ways to play the game by setting the neutral units to 0 or give units per territory.
If i would just increase the amount of units you start middle bonuses are more saver and smaller bonuses lose their advantage to them. Bonuses as Greece would be worse because you could have Romania faster but not Greece since of the reachability of all his territorys.
If you would increase the number of territorys you can chose you would increase the risk to take larger bonuses because people would and could splitt their positionings more. Furthermore its one of the nice things not to be everywhere around on the map, then the game result more in a battle over the whole map. And you can have more game phases, while 1 player is in trouble because he needs to fight against 2 opponents in the north, while his team first need to reach his position. And as soon as they reach the battle the cards get new shuffled.
Because of the only 1 territory you get, the balanced bonuses and the right number of territorys of the map which are splitt enough there are more interresting tacitcal decisions where you could start. If you start stick together with your team you can save each other in your team and defeat lonly opponents but they can expand in other areas fast to increase their income and they are more able hit you critical because your bonuses are close together.
Edited 11/26/2014 10:49:56