Couple requests:
1) Could you break this down by time slot & template?
2) Could you plot this against account & overall game creation rates?
The analysis of distinct clans and personal stats will probably a topic for the next episode
(probably 1 week before the end of CW season 22, when I will want to promote another Prime recruitment thread :P ).
But here are some fancy charts on breakdowns and quick thoughts.
Games per slot typeHad to do this and next chart on a weekly basis, because daily data makes the charts an unreadable mess.
- So basically it is the 8 and 12 hour slots, which has rise the most since the death of CW in December 2021.
- Other slots dont seem to change that greatly
Templates breakdownMaybe the SECB has some dynamic? Besides that, dont really see anything behind the noise.
CW games as percentage of total Warzone gamesWe can estimate the % of total games by the game_id deltas. Although there may be issues, with that methodic, it is still something.
The "0.004" value in Y labels may be also read as 0.4%.
Now that's interesting:
- The CW share of games has risen to the same levels as during the first 1-3 seasons when we saw the peak absolute participation.
- The dynamic is a little bit different than that in absolute numbers (clearing the summer season effect probably)
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