Game improvement idea for diplos: 2022-11-02 01:23:50 |
Auntie
Level 52
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A lot of diplos end up dying after 10+ turns. How about we have an option to reopen seats to keep diplos alive?
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Game improvement idea for diplos: 2022-11-03 00:46:34 |
Auntie
Level 52
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Please, the forum is dead its ok to recycle
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Game improvement idea for diplos: 2022-11-03 00:47:15 |
Auntie
Level 52
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@UnFairerOrb76 Oh thats good fizzer is thinking of implementing it! But it's long overdue.
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Game improvement idea for diplos: 2022-11-03 10:54:22 |
111
Level 58
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This opens up a lot of opportunities for diplo games, for example let a slot take over a colony and find someone else to administer it. However, in some diplos, expansion RELIES on booted/surrendered players, and this would open up games that last for a year or more.
Had a game in Nov 7, 2021 that ended up in a stalemate because barely anyone is leaving or doing anything. It is still continuing now, 107 turns in.
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Game improvement idea for diplos: 2022-11-03 11:27:53 |
3.141592653589793238462643383279502884197169399375
Level 60
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That would be hard for the host to verify rule breaks And also how is that relevant btw @DanWL: As if most of us can even afford a membership/have enough coins to get LTM
Edited 11/3/2022 11:32:10
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Game improvement idea for diplos: 2022-11-03 11:31:29 |
(deleted)
Level 63
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Mods enforce diplo rules.
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