Triple Strike: 2022-11-08 08:37:57 |
Recalcitrant
Level 51
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Triple Strike is Epic, not Legendary, maybe because it has changed, or maybe because this account is a lower level. Totally messed me up. Went to use it after gaining it. Mehhhhh only 80%. Why you gotta play me like this? Gibs me Legendary Triple Strike.
Isn't the board you beat to gain it called the Legend? Kind of messed that one up not giving it Legendary.
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Triple Strike: 2022-11-08 10:07:11 |
Recalcitrant
Level 51
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Pretty lame.
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Triple Strike: 2022-11-08 10:10:18 |
L.L.
Level 60
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Epic TS is still pretty good on some of the large stacks of the later levels
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Triple Strike: 2022-11-08 10:10:32 |
Recalcitrant
Level 51
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When prices change and stuff like this changes, but you've been playing on a different account, you're like, hey, wait a minute.
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Triple Strike: 2022-11-08 12:39:33 |
Jeffo8
Level 59
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To me the proper solution would be for it to be a Legendary Triple Strike on your first play of the level, and then Epic on any subsequent run. Seems like that should be able to be coded.
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Triple Strike: 2022-11-08 12:50:09 |
L.L.
Level 60
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Well still once per SAsc, not every run. But that should be how it works
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Triple Strike: 2022-11-08 14:22:14 |
Jeffo8
Level 59
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Yes, once per SAsc, that’s what I meant - poor choice of wording on my part.
Edited 11/8/2022 14:22:33
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Triple Strike: 2022-11-08 19:17:08 |
Phoenix
Level 25
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As you can only win those rewards once per super-ascension, having them once per super-ascension would mean every time. So, Jeffo's previous definition would actually be more likely than to get a Legendary each time.
Though the idea is as old as super-ascension itself and it's still unchanged, so I have little hope that "The Legend" will become Legendary again.
Edited 11/8/2022 19:19:08
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Triple Strike: 2022-12-07 05:28:00 |
Tulsi 2020
Level 62
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"suuuuuuuuuuper easy to implement"
No, the suggestion is automatically captured by C#'s garbage collection and fizzer never even sees it. The game would need to be re-written in C++ to work.
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