Here's what I'm working on:
https://www.warlight.net/SinglePlayer?PreviewMap=38925Or rather, I'm going to continue working on the second half in a week.
The idea is to make a medium-big (300 territories, not like some of the really big maps out there), nice and clean balanced map. My earlier attempts at strategic maps were a bit messy so I wanted to start anew, with clean borders and straightforward bonuses.
I'm considering a few things but it's important that the map remains easy to figure out so maybe I should not add any of them. Some things I could add:
- Superbonuses. I don't think they're necessary but most maps of this size have them. Thoughts?
- Cities. Since big single territory bonuses are discouraged I'd make them single circular territories with a bonus of 1.
- Portals. Portals would lead to a very small alternative dimension, which would be under the main map, and which would have connections to the other portals. The map would be a lot more connected and faster to traverse but I'm not sure if this is fun or not.
- Industry bonuses. Some territories would have a symbol, such as a pickaxe for mining or a fish for fishing, and owning all the territories of the same kind would give you the corresponding industry bonus. Fun strategic element or unneeded complexity?
Edited 1/2/2015 18:53:47