Well, I finally did it. I finally ascended for the first time. From other people’s stats I’ve seen here and there… I think it took me a lot longer than most of you! Over 2 years!
Not sure why, really. It did take me a bit to hone my strategy, but it looks more or less looks like this (input welcome!):
Strategy:1. Upgrade my army camps as quickly as possible at first. Use the Supercharge Army Camp atifact on my first army camp once I have it upgraded a few times.
2. Aim for hospitals and army camps as directly as possible. Usually use joint-strike, but skip it if it adds too much expense to the direct route.
3. With techs, I generally go for the cache-bonus tech as directly as possible, though without neglecting army camp increases and money increases. Next, I go for mercenary discounts.
4. As army camp upgrades become less effective with large numbers of them, I shift focus to upgrading hospitals. I try to get them all (except the first, smallest few) upgraded to near the max, though it seems like one or two get out of a reasonable price range, so I skip those.
5. Whenever a hospital puts things in free-land, I pick all those up. I generally leave everything I can behind until it’s free. Though caches I may leave behind even after they’re free, waiting until I pick up the cache-bonus tech. (Obviously, in order to do that, I pick up needed mines and recipes along the way.)
6. Once I have all mercenary camps and hospitals, I target further needed mines and recipes, as well as markets.
7. Now I milk the markets for all the money I can get.
8. Usually by this point I have all mercenary discount techs achieved, and I begin using and aiming for the rest of the mercenary camps.
Stats:Here’s my overall stats from ascension time. I’ve missed some days here and there, but I’ve checked in almost every day since I started playing.
Amount of real life money spent: $0
Tutorial Level first played: 2021/03/02
Europe Huge begun: 2023/05/24
Europe Huge completed: 2023/06/16
Time to Ascend: 2 years, 3 months, 14 days
Hardened Levels Played
- Ursa Luna
- Peloponnesian War
- Siege of Feldmere
- Copper Creek Castle
- Far Land
- Old Town
Largest (non-hardened) level played more than once: Europe 1066AD
ArtifactsEpic
- Army Camp Boost (80%)
- Territory Money Boost (200%)
- Army Cache Boost (16%)
- Triple Strike (80%) – never used
Rare
- Bonus Money Boost (40%)
- Money Cache Boost (16%)
- Resource Cache Boost (40%)
- Cache Boost (3.2%)
- Hospital Boost (8%)
- Mine Boost (14%)
- Tech Discount (6%)
- Supercharge Army Camp (60-mins)
- Mine Discount (10%)
- Army Camp Discount (6%)
- Hospital Discount (6%)
- Draft Boost (16%)
- Mercenary Discount (8%)
- Ore Values (36%)
- Alloy Values (28%)
- Item Values (16%)
- Smelt Double (6%)
- Inspire Mercenaries (12%)
Uncommon
- Speedy Crafters (15%)
- Efficient Crafters (2%)
- Craft Double (3%)
- Speedy Smelters (15%)
- Efficient Smelters (2%)
Also have a Poor and 2 Uncommons to be spent on future upgrades.
Advancements1313.78 points to spend (after beating europe huge, after ascending)
* = maxed
Phase 1
- Increased Army Camp Production: 250% / 500%
- Increased Copper Production: 25% / 200%
- Increased Cache Money*: 100% / 100%
- Join Strike*: 25% / 25%
- Increased Ore Sell Values: 55% / 100%
- Discounted Mine Upgrades*: 25% / 25%
- Mine Visibility: 3 / 66
- Increased Tin Production: 25% / 200%
- Increase Smelters Speed: 15% / 50%
- Additional Mercenaries: 55% / 150%
- Statistics*: 4 / 4
- Increased Idle Time: 300 minutes / ~~
Phase 2
- Auto-Conquer: 20% / 50%
- Increased Cache Resources*: 100% / 100%
- Army Camp Discounts*: 30% / 30%
- Mercenary Discount*: 50% / 50%
- Increased Alloy Sell Values: 20% / 100%
- Increased Draft Sizes: 50% / 300%
- Auto-Upgrade Army Camps: 10% / 100%
- Increased AP: 15% / 25%
Phase 3
- Start with Tech: 1 / 10
- Increased Money from Bonuses: 15% / 100%
- Tech Discount: 4% / 30%
Require 19,883 AP to be spent in Phase 3 to access Phase 4.
Edited 6/17/2023 03:08:26