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Crypt gone AWOL - 1 million AP and counting: 2023-07-17 19:50:24


krinid 
Level 63
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I am now 18 days of game time from having a full set

- 23h left on an Uncommon upgrade
- 2 days once the above Uncommon finishes to start a Rare upgrade
- 5 days once the above Rare finishes to start an Epic upgrade
- 10 days once the above Epic finishes to start an Legendary upgrade

Then the set will be complete and I shall retire

@LL / SubLunar - Hmm, 200 Million . . . that doesn't sound as bad as I thought, lol - calculating . . .
Crypt gone AWOL - 1 million AP and counting: 2023-07-17 19:51:21


stefano36000 
Level 62
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But...but?!? What about the 134k starting AP then, was that a lie?
Crypt gone AWOL - 1 million AP and counting: 2023-07-17 19:52:30


krinid 
Level 63
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If it was a lie, it was your lie, I pretty clearly stated I was not pursuing that

Fyi ... this is the cost/start/increment for IT, only calculated up to +1440 mins
Crypt gone AWOL - 1 million AP and counting: 2023-07-17 19:53:37


stefano36000 
Level 62
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Well, you did scorekeep clan league because you were told you had signed up for it, why not do that here as well?
Crypt gone AWOL - 1 million AP and counting: 2023-07-17 19:57:23


krinid 
Level 63
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_L
_____M
_____________A
_________________________O

truly you have a dizzying intellect

Edited 7/17/2023 19:57:55
Crypt gone AWOL - 1 million AP and counting: 2023-07-18 13:10:58


SubLunar Unit 
Level 60
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My calculation is slightly different I'm afraid: Total cost of one year of idle time seems to be somewhere slightly over 3 billion AP. Precisely 3 068 453 022 AP.

If that is correct I'll still have great confidence in you, krinid!
Crypt gone AWOL - 1 million AP and counting: 2023-07-18 20:58:43

L.L.
Level 60
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Could very well be, I just tried to estimate it, and I probably did a mistake somewhere in that estimate. So krinid, here's how to get 1 year IT:
Step 1: Get 134k Start AP
Step 2: Do a ton of instant +25%AP SAsc
Step 3: Play Hex Earth
Step 4: Spent like half an hour clicking upgrade on Increased Idle Time
Done, that easy, only 4 steps
Crypt gone AWOL - 1 million AP and counting: 2023-07-18 21:01:23

L.L.
Level 60
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Alternatively, 30 millon +100AP SAscs
Crypt gone AWOL - 1 million AP and counting: 2023-07-19 10:59:12


SubLunar Unit 
Level 60
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Only 4 steps. That's not that hard, is it?! LMAO
Crypt gone AWOL - 1 million AP and counting: 2023-07-20 13:53:42


krinid 
Level 63
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@SubLunar, how did you calculate that? I spent a bit of time looking at it and couldn't figure out the summation formula. Been too long since math classes I guess, lol; got far enough to write the formula to calculate the AP cost for any specific upgrade (=(D84=1)*172+(D84>1)*(20*(D84-1)+30)) but couldn't get my head around summation n=1->17516 (I think it's 17516 upgrades to get to 365*24*60-120)

Next, gonna need some clarity on #2. Specifically how many 25% AP upgrades to able to get enough AP to max out all advancements including 17516 Idle Time upgrades?

For #4, definitely would use an auto-clicker for that, I value my fingers too much

@stef, and what pray tell would be your new criteria to "complete Idle" after completing 134K start AP & 1 yr Idle Time?
Crypt gone AWOL - 1 million AP and counting: 2023-07-20 13:57:48


stefano36000 
Level 62
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Being finally free from it! Fizzer should add a pop-up once you reach the 134k starting AP saying "congrats, you won". Which then erases the idle part of the app/website for you.

I'll uservoice it.
Crypt gone AWOL - 1 million AP and counting: 2023-07-20 13:58:16


krinid 
Level 63
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LOL, get on that, I'll add a vote to it
Crypt gone AWOL - 1 million AP and counting: 2023-07-20 14:16:38

FTWW
Level 40
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The total cost for n increments of idle time is 132 + 10*(n + 1)^2 AP. Each increment gives half an hour, so there are 48 increments in a day. Taking a year to be 365 days, we therefore need 48*365 - 4 = 17516 increments to get a year of idle time. (We subtract 4 since we start with two hours already, which is four half-hours.) The total AP required is thus 132 + 10*(17516 +1)^2 = 3,068,453,022 AP, as given by SubLunar Unit.

(As to how to get that formula in the first place... the increments go up linearly, so the overall formula is going to be quadratic. One could fit a quadratic to three of the values, or just play around a bit to find a nicer form directly.)
Crypt gone AWOL - 1 million AP and counting: 2023-07-20 14:25:26


krinid 
Level 63
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Nicely done; feels like I could have gotten to that formula back in the day, but been too long since I've flexed my math skills
Crypt gone AWOL - 1 million AP and counting: 2023-07-20 18:20:33


SubLunar Unit 
Level 60
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Ehm, since I'm only mediocre at math myself I employed the services of certain Mr. Python, leaving him a simple set of instructions. Et voila!
Crypt gone AWOL - 1 million AP and counting: 2023-07-20 19:30:51

L.L.
Level 60
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Stef are you sure that's not already in the game? You should test it, krinid should aswell, just in case it bugs out for one of you

Edited 7/20/2023 19:31:04
Crypt gone AWOL - 1 million AP and counting: 2023-07-22 22:34:33

jajonnz
Level 22
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That's crazy. I've been working on just getting one insane. I think I'm playing wrong.
Crypt gone AWOL - 1 million AP and counting: 2023-07-24 06:12:44


krinid 
Level 63
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@jajonnz, How long have you been playing? How many Ascends, what level you at, what is the latest Adv you have & what artis?

You're probably not playing 'wrong' per se ... just (I'm guessing) not as long as we more advanced players, and once you get to a certain point, playstyle changes b/c of Adv's/starting AP/artis/powers/etc

When you're early game, progress is slow
Crypt gone AWOL - 1 million AP and counting: 2023-07-27 13:16:35

jajonnz
Level 22
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I've been playing idle for about a year I think. I've acsended twice, I haven't super acsended because I want to get one of my artis to insane first. I have four legendary, TW, Merc Discount, TS, and Alloy Value.

Do things speed up after you super acsend? I still can't wrap my mind around that many insanes. With dig time, I figure it'll be another couple of months before I get my first insane. From what I've been reading on the forum, I plan on making AV insane.
Crypt gone AWOL - 1 million AP and counting: 2023-07-27 14:06:31


krinid 
Level 63
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Actually things SLOW DOWN after your 1st SAsc, b/c other than the artis you carry over, you're essentially starting the game over again back at 0 AP, 0 Adv's, and I'm sure you recall how slow progress was back then

What you do have however is knowledge, of the levels, of gameplay, etc, combined with your carry over artis, so you'll be a bit faster than when you first started, but by how much depends on the arti selections, their levels & your gameplay style

Though if you read a lot of forum posts, used the available maps, etc, perhaps you were already fairly quick with your gameplay and there isn't much room for improvement until you get your AP/Adv's back again

As for how to get so many insanes, I spent 49 SAsc upgrade rewards on digging speed. So my digging speed reduction is 1-(0.2)^49=1-5.62949953421312e-35=rounds up to 1 unless you have a lot of sigdigs in play

Then add the Faster Digging 50% buff, and this means that digs finish so quickly that I get all the digs on all levels I play in just a few mins per level, and I've played Hex Earth (which has 264 dig sites) a slew of times (easily >250 times) = 264*250= 66,000 artifacts just from Hex alone, and each Hex clear yields 0-1 Epics, 0-2 Rares, 40-80 Uncommons, ~120 commons & ~80 poors, and in the end I find that after you upgrade all of that (multiple days & multiple cycles of upgrades) it results in ~1 Legendary per Hex clear, so if you spam multiple Hex clears in a row (6-10), it will result in 1 Insane for the patient and persistent player

Then add in snagging Epics from WZIB & Hard Copper and artis from other levels and things get golden quickly (golden = the colour of Insane)

But yea first you have to slog through at least 30-40 SAsc's to get a high # of dig buffs, and to do that you need to slog through 30-40 to get a high # of +25% AP buffs, and to do that you need to slog through 10-20 to get artifact carry over slots (else you have no ability to take anything with you) or to do that it helps to slog through about 10-20 to get +100 starting AP buffs to get the 1st few post-SAsc levels started quickly

TLDR, it's a long road but once you reach the breaking point, SAsc's & accumulating artis get quicker each time not slower
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