<< Back to Map Development Forum   Search

Posts 1 - 14 of 14   
Drakemor's World: 2010-09-18 19:47:59


Smok 
Level 30
Report
Hi! Let me know what you think about my new map.
Drakemor's World: 2010-09-18 19:49:47


sue 
Level 3
Report
It's beautiful!
Drakemor's World: 2010-09-18 20:03:09

Fizzer 
Level 64

Warzone Creator
Report
This is clearly the best looking WarLight map ever. I moved it to the top of the list - nice work!
Drakemor's World: 2010-09-18 21:25:15


CuChulainn 
Level 29
Report
I like it.
Drakemor's World: 2010-09-19 01:25:21


Perrin3088 
Level 49
Report
It's cool, but... personally, I'm not a fan of 1 spot bonuses, especially when they are so varied. It seems like the Imperial area is overpowered considering it is defendable from 1 location *Imperial Track 07* and the entire island is defendable from only 2 spots, albiet it would be more difficult to capture the entire thing.
I like the starting location choices, but imho it works better as either a scenario type, or a automatic distribution.

Am questionable about some of the connections, just finished a game, and some of the crossroads felt like they should of connected at different spots, or more.
Example being
Imperial Path - Imperial Track 6
Hideout path - Last Path 2


Just my honest 2 cents.

Thank you for making original maps, and please continue.

~V
Drakemor's World: 2010-09-19 05:21:40


Smok 
Level 30
Report
Thank you ~V for your suggestions. I'm planning on remastering this map soon, because many people like it, and I'm pretty sure I'll change things you mentioned.
Drakemor's World: 2010-09-19 16:56:18


Smok 
Level 30
Report
Version 1.1 is out.

Changes:

- I've improved looks and feels *yay*
- added some additional paths
- Removed the Leviathan's Deep & Kraken's Lair vortexes
- Reduced the building bonus income by 1
- added some eye-candy.

Enjoy.
Drakemor's World: 2010-09-20 00:06:28


Perrin3088 
Level 49
Report
http://warlight.net/App.aspx?GameID=1082463

killer game pre-update
just thought you might like seeing it Smok :P
Drakemor's World: 2010-09-22 16:02:21


Perrin3088 
Level 49
Report
Imperial Path - Imperial Track 03
Drakemor's World: 2010-09-22 16:29:45


Perrin3088 
Level 49
Report
and the Sea on the far west is unnamed, as well as the new road on the right of the imperial Port
Drakemor's World: 2010-09-22 20:57:45


Smok 
Level 30
Report
Fixed those and removed Draconia Vortex.

Also Removed Invisible Grand Vortex Master Bonus, and Vortex Master Bonus (since Dr. Octopus Bonus is almost the same as Vortex Master).

Changes are pending public now.
Drakemor's World: 2010-10-02 18:02:25


Perrin3088 
Level 49
Report
There are Unnamed territories I just found

Between Strange Observatory and Small dock there are a total of 2 unnamed
The road leading to the blackhouse is unnamed

And i just now noticed the Doctor Octopus bonus, lol
Drakemor's World: 2010-10-03 16:16:00


Rainbow Dash (Kurtis)
Level 10
Report
thought it was good map from start and played in bonus only mode and changed some settings like bonus worth ect and it played really good :)
Drakemor's World: 2010-11-04 22:38:08

SebCorps
Level 3
Report
Does anyone else think it is weird how the connection between the two wizard's towers work? They loop around the the north and south sides of the map
Posts 1 - 14 of 14