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Compiled Hospital Saves per map: 2023-09-09 08:55:41

deleted 
Level 62
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The question is not about technical formula, but about "realistic" end-user cases.
...
- Filter the territories, that you already have conquered and that yet remain unconquered. (gonna manually tap 300-500 conquered territories in a list of 3200?)

I am documenting most of my progress in excel, where I also have calculated sth like "can I generate enough armies to instantly finish the map now". Input variables are many and include hospital upgrades, all kinds of buffs (including CW cache reward etc), and important in this thread, the remaining number of territories.

What I am observing during my super ascensions is that I am doing this kind of check basically at the more or less same number of remaining territories. So I seem to quite reliably take the same routes to all markets and hospitals.

For example, I am currently at Geopolitics and after having all markets/hosps, I now have 221 territories left to conquer. In my previous super ascension, I had 224 territories left at this point.

So assuming that everyone takes more or less the same routes to get all markets/hosps, it is still quite a list of territories to manually tick, but it is more or less static.


This would let you calculate exactly what AM/ICA/etc values are needed to complete a level

My goal in the end is that I dont have to calculate that every time, but have it as an active "do this" table. I am extending a list for myself atm like this:

087/000/00: hosps saves 150M => perfect; AC upgrade to 40B
150/100/50: hosps saves 129M => enough; AC upgrade to 100B

with the first 3 values denoting AM, IASV, MD advancements. With the compiled saves from this thread, I can now easily translate those requirements back into the needed upgrade levels of the hosps..
Compiled Hospital Saves per map: 2023-09-10 20:11:03

PkmX 
Level 31
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The site has been updated to include the total armies saved (and the total cost) if you all upgrade all hospitals up to a certain level.
Compiled Hospital Saves per map: 2023-09-10 20:13:08

deleted 
Level 62
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Amazing! Thx!
Compiled Hospital Saves per map: 2023-09-12 14:17:24

koning 
Level 64
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Great update PkmX!
Just noticing that (f.e. in Crusaders, but all levels have differences) header says savings from hospital is 300,9M but looking at the new added total it's only 268,8M...
Do you know what is the difference between them?

Edited 9/12/2023 14:17:53
Compiled Hospital Saves per map: 2023-09-12 14:39:03

PkmX 
Level 31
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The total in the header is pulled from FiveSmith's data while the total in the table is calculated from the base hospital save. There will be some errors due to rounding but it shouldn't be as large as 10-20%.

I cross-checked numbers with the values in my data and it does seem the value in the header is incorrect, maybe FiveSmith can chime in on how the number was calculated.

The formula I'm using is: base * (0.3 * L^2 + 0.7), which matches the numbers I'm getting in the game.
Compiled Hospital Saves per map: 2023-09-12 15:28:33


FiveSmith 
Level 60
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My original data is incorrect and should be replaced with the new and correct one.

Edited 9/12/2023 15:30:15
Compiled Hospital Saves per map: 2023-09-12 15:34:12


Uni-D 
Level 58
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Very cool, thank you
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