Idle
Single-Player
Play
Community Levels
My Levels
Custom Game
Multi-Player
Dashboard
Past Games
Create Game
Quickmatch
Open Games
Tournaments
Ladders
Clan Wars
Community
Dashboard
Maps
Map of the Week
Forum
Chat
Clans
Blog
Player Search
Community Events
Recent Games
Help
Wiki
Frequently Asked Questions (FAQ)
About
Change History
Contact
Sign In
<< Back to Ladder Forum
Search
Posts 21 - 21 of 21
<<Prev
1
2
east asia template in real-time ladder
: 2015-02-09 17:37:14
Beren Erchamion
Level 64
Report
I don't quite understand the appeal of no-luck cycle. I understand that Fizzer needed to add it in order to implement coin games, but I don't think picking time ought to be a factor in the game when it isn't necessary.
Posts 21 - 21 of 21
<<Prev
1
2
Post a reply to this thread
Before posting, please proofread to ensure your post uses proper grammar and is free of spelling mistakes or typos.