The board isn’t correctly updated after a mod has done its thing. What happens in reality is each mod receives the same standing (what the game actually looks like) as each other. If a mod tries to do something based on owner, armies/special units or structures (cities) and a mod has already changed at least one of those, the next mod (and any after that) to take affect won’t know about it.
Credit to Just a Dutchman for giving an example to replicate the issue:
https://www.warzone.com/MultiPlayer?GameID=36996453.
Go to history and see what happens before and after the Neutral_Move.
Don’t include more 1 mod that changes territories in your games so that they do what they are meant to do.Edit: the standing is only incorrect while multiple mods process the same order or start and end of the turn.
Edited 2/14/2024 09:02:23