It’s been on my mind for years that both games are very different for each other and Classic gives rewards for Idle (through ladders and arenas (QM)).
Earlier today I saw this message in global chat:
the idea of unlocking bonus (idle) by playing multiplayer doesn’t seem great..[…]
It can’t be user friendly to play Classic when only came for Idle and Classic and Idle both have their own apps, but the Classic app also has Idle and the Idle app doesn’t have Classic.
The only reason I see one rewarding the other is some kind of advertising idea.
Instead of Idle Arenas being QM it should be in the style of Idle Battles.
Idle rewards are useless if you only play Classic. Only stronger ladder players can earn the better Idle rewards. They might not necessarily play Idle. Coins are in game currency. Why not only give them instead of Idle powers?
The Warzone wheel should only give coins so that you can later exchange them for an Idle power or for a classic item. The Warzone wheel (mobile-only) requires multiplayer (aka Classic) wins to be spun. Shouldn’t completing an Idle level also allow spinning? Idle levels take longer than getting a real-time Classic win but the endpoints are somewhat comparable.
The coins page should list everything that can be bought for both games, not just Classic for easier accessibility.