Both those templates have the same fundamental problem of auto-picks instantly deciding the game.
The main objectives of them is to be beginner friendly (auto-dist, simple settings) and being played on a small map (fast games).
For random starting positions to make less of a difference, all bonuses should take a fairly similar number of turns to complete or have bonus values adjusted accordingly so that picks aren’t instantly winning or losing.
One idea I have is to break the larger bonuses of the maps down into smaller ones, but it’s up to the map makers to do that.
For a different map altogether, United States (by Troll) is a possibility. The map itself isn’t perfect (has tiny territories and bonus borders aren’t neat), so might need modernising. For an example template of it see
https://www.warzone.com/MultiPlayer?TemplateID=1528932.
What template suggestions do you have?