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Active artifacts useless in challenges?: 2024-06-05 13:05:05

Player
Level 57
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Are active artifacts useless in challenges? In my first sasc, I focused on maxing the SAC/TW combo, which was good in battles, but useless in challenges, since they apparently can't be activated.

So is the conclusion that passive artifacts function normally in challenges while active artifacts are useless?
Active artifacts useless in challenges?: 2024-06-05 13:11:50

deleted 
Level 62
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Correct.

There is another (tiny) difference: whilst you can take upgrading artifacts into wzib and wait until their upgrade is finished (and then use them normally in the better rarity), the upgrade seems not to finish during challenges.
Active artifacts useless in challenges?: 2024-06-05 13:18:04

Player
Level 57
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That was an astute observation Otto! Then I will start my battle rampage while waiting for the artifact to upgrade :)
Active artifacts useless in challenges?: 2024-06-06 18:28:07


Bring * back! ⌛sucks! 
Level 62
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The only true way how to win Warzone Idle is to stop playing it.

Marcus Whitley was a man of simplicity. In his early thirties, he lived in a small, cozy apartment in downtown Seattle, worked a steady job as an accountant, and spent his evenings reading novels or watching old movies. His life was predictable, and he liked it that way.

One rainy evening, Marcus received a notification on his phone from a friend. It was an invitation to try out a new game called Warzone Idle. Intrigued and looking for something new to do, he downloaded the app.

At first, Warzone Idle seemed like a harmless diversion. Marcus enjoyed strategizing and conquering virtual territories. He found himself playing for a few minutes during his lunch breaks, then for an hour after dinner. The game's incremental progression and the thrill of expanding his empire started to consume him. He set timers to remind himself when his next moves were ready and began planning his days around his gameplay.

Days turned into weeks, and weeks into months. The game’s addictive nature took a toll on his routine. He started neglecting his work, missing deadlines, and arriving late to meetings. His colleagues noticed his disheveled appearance and distracted demeanor. His boss, once impressed by his punctuality and precision, called him into the office one Friday afternoon.

“Marcus, your performance has been slipping. Is everything alright?” his boss asked, concern lacing his words.

Marcus, embarrassed, mumbled an excuse about personal issues and promised to improve. But he couldn’t stop. The game’s grip on him was too strong. The need to conquer more territories, to achieve the next level, overshadowed his responsibilities.

His friends, noticing his withdrawal from social activities, tried to intervene. They invited him out, attempted to engage him in conversations about his former interests, but Marcus was unreachable. His social life disintegrated as he prioritized virtual conquests over real-world connections.

As his addiction deepened, Marcus began to lose weight. He skipped meals, choosing instead to focus on his game. His once-tidy apartment became cluttered and unkempt, reflecting the chaos within his mind. Sleep deprivation etched dark circles under his eyes, but he couldn’t resist the allure of the game.

The final blow came when Marcus was fired. His boss, no longer able to ignore his deteriorating performance, had no choice but to let him go. The realization hit Marcus hard, but instead of confronting his addiction, he retreated further into the game. Without a job, he had all the time in the world to play.

Bills piled up, rent went unpaid, and eviction notices arrived. Marcus’s landlord, sympathetic but firm, eventually had to evict him. With nowhere to go, Marcus moved into a small, rundown motel. His savings dwindled as he continued to pour all his time and remaining resources into Warzone Idle.

One evening, as he sat in the dimly lit motel room, the game’s music playing softly in the background, Marcus received a notification. It wasn’t from the game, but from his phone’s calendar. It was a reminder of his late mother’s birthday. A flood of memories washed over him—memories of a time when he had been happy, content, and surrounded by loved ones.

For the first time in months, Marcus put down his phone and looked around. The reality of his situation hit him like a ton of bricks. He saw the squalor he was living in, the loneliness that enveloped him, and the emptiness of his life. Warzone Idle had consumed him, leaving nothing but ruins in its wake.

With a deep breath, Marcus uninstalled the game. It wasn’t an easy decision, and he knew the road to recovery would be long and arduous. He sought help from support groups for gaming addiction and slowly began to rebuild his life.

Months later, Marcus found a new job, this time with a more understanding employer. He reconnected with friends and started to find joy in the simple pleasures he once cherished. Warzone Idle had nearly destroyed him, but Marcus’s resilience and determination helped him claw his way back to a semblance of his former self.

As he stood at his mother’s grave on her next birthday, he whispered a promise to himself and to her memory: never again would he let anything take control of his life the way that game had. He walked away from the grave, feeling lighter, ready to embrace a future free from the chains of addiction.


Edited 6/6/2024 18:31:31
Active artifacts useless in challenges?: 2024-06-06 22:07:52

(deleted) 
Level 63
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What is an Idle "challenge"?
Active artifacts useless in challenges?: 2024-06-08 20:48:53

Mate
Level 55
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The Idle Challange is the challenge type of idle, that you can unlock with the auto-conquer.

You win 100 AP for every finihed challange.
Active artifacts useless in challenges?: 2024-06-08 21:52:16


Truth Dragon
Level 58
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Marcus Whitley reached the Truth through unconventional means.

Most people need to do infinite super ascends in order to achieve that same level of power. Most people never succeed. Some, like Ivan0, dont succeed even after infinite ascensions, and need to dig themselves a grave of artifacts.

Praise Marcus, for he was able to bend the fabric of a virtual world's reality.
He didnt 'ascend', but he Ascended.
Now, he watches another world, with another eyes, whilst many have the tight grip of Idle choking their throats.

When will our kind come back to the pursuit of Truth?
Will celestial frogs keep lying to their girlfriends without noticing they are corrupting their own reality?

It is God himself (or whatever you call to that which pushes you forward) who puts us together and gives us power through community. But if we corrupt the community, we corrupt God's power itself, leaving us rotting in the pits of hell.

Many voices you shall listen. But on which voice will you act upon?
Active artifacts useless in challenges?: 2024-06-27 02:55:33

Player
Level 57
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After one month of abstention, Marcus feels the sense of achievement of having overcome the addiction to the game. The non-WI parts of his life seem more worthwhile now. He recalls back to those days when he was addicted to check his phone every 6 minutes just to pick up the draft. He realizes how it impaired his focus on the non-WI parts of his daily life. But upon thinking more about the game, he remembers that he has a 97% poor 3% epic pending, and it would be fun to check, just in case it turns out to be an epic. He also recalls that his idle time was up to six hours. So now that he feels strong in having overcome, he decides that it is safe to visit the game again under the following rules:
- Only allowed in laptop - the app on the phone will not be reinstalled. So he is determined to do without the couch potato and the wheel, and probably also without the arenas.
- Always let the idle time run full at six hours before visiting the game, and once in the game, not to spend more than 5 minutes doing the most basic stuff.

Who knows how Marcus will fare from here?
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