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Mod - CardPack - Utility (Shield,Monolith,De+Ne...: 2025-03-13 03:01:00


krinid 
Level 63
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New mod "CardPack - Utility (Shield,Monolith,De+Neutralize)" has gone live, it's Public and available for use


It brings 4 new cards Shield, Monolith, Neutralize, Deneutralize:

1. Shield
to protects units on a territory for some # of turns


2. Monolith
to prevent a territory from being captured (but doesn't protect any units on it)


This pic demonstrates attacks on territories with a Shield (units survive) & a Monolith (units die), both territories aren't captured


3. Neutralize
to temporarily turn an enemy territory to Neutral for some # of turns before reverting ownership to its previous owner. Can configured to be not be possible when Commanders or other Special Units are on a territory.

BEFORE Neutralization:


AFTER Neutralization: (fyi, the Commander is fine, locked away in carbonite for a couple turns)


4. Deneutralize
to take ownership of a neutral territory. Can be configured to only work on territories that were Neutralized using the Neutralized cards ("Neutralized neutrals") or traditional neutrals ("Natural neutrals") that either started as neutral/wastelands/blockades/etc.

BEFORE Deneutralization:


AFTER Deneutralization:
Mod - CardPack - Utility (Shield,Monolith,De+Ne...: 2025-03-15 09:06:21


Rex Imperator 
Level 59
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Yeah !!! Thank you krinid !
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