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Request: Fix and improve the Clan system: 2015-05-18 12:06:20

(retired)
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darn you illiterate Aussie!
Request: Fix and improve the Clan system: 2015-05-18 13:26:44


Thomas 633
Level 56
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damn you illiterate aussie(s)
Request: Fix and improve the Clan system: 2015-05-18 13:33:05

(retired)
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nah, only you
Request: Fix and improve the Clan system: 2015-05-18 23:33:02


d1plons 
Level 54
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I know that it might not be a priority, and I don't know how hard it is to implement, but I really do think there should be a clan hierarchy at some point. When our clan started off with the original friends to make it, I was putting trust into people that could easily have kicked me out and taken over. Luckily for me, they have not.

But since then, multiple people have been coming in asking for rights with no better reason in most cases then: 'I'm better than you' or 'I have been here longer'

Angry Panda has said that The Lone Wolf tried to hijack his clan. The Lone Wolf also tried to gain rights and take over, except Pepe and I decided against giving him rights. It could just have easily been a waste of $19 (AUD) as well as demotivated me for playing Warlight, and I know some people who have stopped playing due to their money being wasted.

I know that you have a choice in who to give rights to, but it really should be separate rights for different members, and the founder should never be allowed to be kicked out.

Edited 5/18/2015 23:34:17
Request: Fix and improve the Clan system: 2015-05-20 12:33:07


l4v.r0v 
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Well, you might not be the Good Adolf Hitler, but as far as Warlight Adolf Hitlers go, you're a good one from my perspective.
Request: Fix and improve the Clan system: 2015-05-20 13:58:58


ā™ˆ§IRIÜSā™ˆ 
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manager right is boring :( except the nickname part xD
Request: Fix and improve the Clan system: 2015-05-21 03:47:54


Thomas 633
Level 56
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I can make my clanpage look stupid if I want to. That isn't boring...
I don't, because I care about my clan to an extent.
Request: Fix and improve the Clan system: 2015-05-21 04:34:56


l4v.r0v 
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Oh I thought you were going to say "I don't, because you can't make it look any stupider."
Request: Fix and improve the Clan system: 2015-05-21 04:39:07


Deadman 
Level 64
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I really don't have much of an opinion on this debate.

But knyte's post on the previous page from a developer's perspective is something I completely agree with :)
Request: Fix and improve the Clan system: 2015-05-21 04:43:15


Genghis 
Level 54
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Just about every good diplomacy map was made by {rp}.
They defined the genre.
They instilled a sense of creativity.
They nurtured it to s great stance.
They upheld the belief of a tightknit group having fun, rather some large Legion that's methodical and uncanny.

They are the greatest at what they do, and they are pretty good at 1v1.
Request: Fix and improve the Clan system: 2015-05-21 07:45:02


d1plons 
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Thanks Knyte :)
Request: Fix and improve the Clan system: 2015-05-21 12:08:03

(retired)
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Genghis, {rp} is one of the least active RP clan, just join RP games (if you still play some of them, because I actually do not see you often playing) and you will have some trouble to find any of their members (historical, ficitonal or whatever RP games).
That's funny to see how you defend them (where you an ancient member?), you should let them defend their clan alone, they dont need you.
Oh, and yeah tell me which diplomacy maps were made by {rp}? The best diplomacy maps which were ever made are certainly the GOT maps and 90% of them were made by Dameon of the Roleplayer Realm. Currently the best map maker in this field (diplomacy maps) are certainly zxct of After_Dark and Apollo of Lynx.

Again you are presenting arguments without bringing any facts or something serious which could prove what you are saying.

Edited 5/21/2015 12:11:00
Request: Fix and improve the Clan system: 2015-05-21 12:25:30


Mudderducker 
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{RP} play private games, that's why you hardly see them on open games. If you want you can sign up to get invited to them, I played lots with them in the past.

I think he meant templates not maps? but they do have Ranek, Incaman, Pedrito... I have only made a few diplo maps, 2 being recent. Its not my main type of map. But Zxct is definitely the king of big diplomacy maps atm.
Request: Fix and improve the Clan system: 2015-05-21 12:44:58

(retired)
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RP} play private games, that's why you hardly see them on open games. If you want you can sign up to get invited to them, I played lots with them in the past.


That's kinda unfortunate that they do not play with other people then, but yeah I already played with them (but that was long ago, that's why I am not sure they are still very active), and indeed Incaman is one of my favorite map maker.
Request: Fix and improve the Clan system: 2015-05-21 12:59:56


Thomas 633
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Request: Fix and improve the Clan system: 2015-05-21 13:04:04

(retired)
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Thomas you are now reported :) I warned you yesterday.
Request: Fix and improve the Clan system: 2015-05-21 13:09:17


Thomas 633
Level 56
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hang on didn't genghis warn me... anyway...
that wasn't for a car thing, if you bothered to watch the vid...
Request: Fix and improve the Clan system: 2015-05-21 13:14:05

(retired)
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yeah a 2h long vid "Where did you learn to fly?"... clear trolling.
Request: Fix and improve the Clan system: 2015-05-21 13:23:25


Genghis 
Level 54
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GoT maps are overrated.

You can MAKE all the maps you want, but it doesn't mean they're good. Let's look at World Nations 2012. It's a map that not only stands well to this day, but it's somewhat BETTER than its predecessor, 2014.
The modern diplomacy rules were concocted by rp. You're STILL playing their game, however you look at it.
Request: Fix and improve the Clan system: 2015-05-21 14:13:41

(retired)
Level 58
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GoT maps are overrated.


They arent overrated, Dameon's work contributed to its success, you can make easily any GOT scenario you want.
Of course if you are not familiar with this universe your opinion is different than most of the people who play his maps (and I still believe his maps are the most famous RP maps, just if you check his maps' rating and how many games are launched with his maps everyday).

The modern diplomacy rules werent invented by them, they slowly appeared as Warlight allowed to play games with more players (from 6 to 24, then 40), but there is a story about the possible origin of RP rules first made by a player known as "Soviet Russia Buddy" (check Warlight's wiki).
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