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Skull Island, tester needed.: 2015-05-15 03:40:53


Dr. Evil
Level 43
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https://www.warlight.net/SinglePlayer?PreviewMap=43911

Tell me what you guys think and if any of you will be free on saturday.

This is my second map.

Check out the power bar above and tell me what you think. The plan is 3v3 with one guy on each team taking a spot on the powerbar, first team to flip that easy 40 point bonus should win.
Skull Island, tester needed.: 2015-05-15 17:31:46


Iasonas
Level 54
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The blue colours make it a little hard for the eye, but overall I think it's a good map. I can't test it on Saturday, but you can create a game now.
Skull Island, tester needed.: 2015-05-15 19:27:28


Dutch Desire 
Level 60
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The bonus borders should not overlap with other bonuses and some connections are not very clear, like that of O'Ear and Jaugar.
Skull Island, tester needed.: 2015-05-15 20:54:28


Dr. Evil
Level 43
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Orange it's my second map, and I think it's pretty clean so could you specify which borders you are talking about for overlapping.
Skull Island, tester needed.: 2015-05-15 21:13:53


Mudderducker 
Level 59
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Skull Island, tester needed.: 2015-05-15 23:18:51


Dr. Evil
Level 43
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Thanks Apollo, I'll give it a try. What do you think of the map itself.
Skull Island, tester needed.: 2015-05-16 13:03:36


Epicular
Level 46
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The colors are kinda garish at first but my eyes quickly adjusted. Those connector lines are hard to look at too because of how squiggly and hand-drawn they look.
I like the concept of the tug-of-war at the top, although I don't completely understand it. One end of the bonus connects to the mainland but the other doesn't? And the one that does connect leads to a bonus that kills your income?
Skull Island, tester needed.: 2015-05-16 14:45:06


Dr. Evil
Level 43
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I did that because you should focus on your mainland spots as well as your PowerBar tug o war spot.

So the two reasons are:
1.) If you die in the PowerBar, you can't just go back in there easily and mess up the new battle. You should've focused on the PowerBar bonus.
2.) If you only focus on the PowerBar and die in the mainland with your other picks, your PowerBar becomes worthless

The point of the map is a stragitic tug of war, but its the tug of war that your not seeing. It's the PowerBar vs Mainland tug of war. You got to stay alive in both. Hell if it was up to me the PowerBar wouldn't connect to the mainland, it only does so because I know some scabs would easily die in the mainland, survive in the tug o war and refuse to surrender. So I created the Gandhi bonus that'd kill that scenario really fast.

Edited 5/17/2015 05:17:20
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