Blockade card: 2011-01-12 00:37:35 |
* Fattywads
Level 3
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can you make it so the blockade card can be played on territories you think your are going to take during the turn and not just on territories you already own? this would make it useful. If you dont control the territory, it could just be discarded to insure no # of cards played bug is activated
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Blockade card: 2011-01-13 08:31:42 |
flyingsoul85
Level 33
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the difference between it and an abandon card is you can regroup some armies around into the same country before abandon it.
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Blockade card: 2011-01-13 18:53:51 |
PSV Supporter
Level 57
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It should be nice! Also it should be nice, the Abandon card is active after adding some extra armies. I did lose armies a few times until I realized the Abandon card is active first, so adding armies doesn't have effect.
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Blockade card: 2011-01-13 19:04:11 |
Matma Rex
Level 12
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> It should be nice! Also it should be nice, the Abandon card is active after adding some extra armies
It has been discussed (or even argued about), but Abandon is already powerful card and if you could sent or airlift more armies before abandoning, it would essentially allow you to kill a 300-stack in one turn with hardly any work.
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Blockade card: 2011-01-15 13:09:18 |
PSV Supporter
Level 57
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Ok, makes sence.
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Blockade card: 2011-01-19 20:06:11 |
Duke
Level 5
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Blockade is a much less valuable card than abandon. Holding an abandon (especially a high mulitplier one) permits you to stop a stack attack in it's tracks. Just having it in the game deters big attacks. Players prefer to send out smaller attacks and the transfer the rest of the stack over to avoid losing it. Whereas a blockade poses no risk to a stack attack. Worst case you don't entirely kill the target and end up with a much smaller neutral the next turn. But it never deters a stack from pressign forward immediately with everything.
Now if you could play it on a space you don't yet hold but expect to take that turn, it would be almost as good as an abandon. Then you could use it offensively to blow up an opp's bonus and abandon there the same turn. Of course if you fail to take that space for some reason, you'd lose the card.
I think this should be how it works. +1 for this change.
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Blockade card: 2011-01-20 03:14:40 |
Blue Precision
Level 32
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+2 I actually really liked the idea at first as I intuitively thought that this was how it would work.
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