Challenge: Best 3v3 Strategic Template: 2015-06-07 13:36:04 |

Wohoo
Level 56
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From 'British Isles'(103 territories) till 'The Big World Map'(783 territories), almost all maps with a 3.5+ rating from 100~800 territories can be used to make great 3vs3 template from.
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Challenge: Best 3v3 Strategic Template: 2015-06-07 22:39:59 |

Wohoo
Level 56
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Europe 3v3 leaves little room for strategic experience, both teams try to get the obvious good +3/4, +2/3, and sometime +4/5 bonuses and hoping your team get most of the good picks. Even before they see the warlords, both teams know where the good bonuses are and probably will pick.
All maps with a 3.5+ rating from 200~800 territories can be used to make a better 3v3 Strategic template then Europe 3v3.
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Challenge: Best 3v3 Strategic Template: 2015-06-08 02:38:18 |

Kenny • apex
Level 59
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@Wohoo:
Your comment seems to be from someone who hasn't really played it all that much. The picks are far more difficult than "just cover the obvious areas". Just like in most strategic games, the order in your coverage of these areas is very important. There is no 'hope your team gets the most good picks.' If you truly understand how the picking works, then you understand that you can figure out what your team could possibly get in most obvious scenarios. Also it's important that one person doesn't end up with all 4 of the picks in the same area. If your coverage of the map does not allow all 3 of your team to pressure the main points of interest, then you will lose to a team that does. This is why double picking portugal/bulgaria are risky strategies. If you get the double pick, it is pretty damn likely you cannot cover the 3 major zones on the map with your remaining 2 picks.
Another thing with Europe that sets it apart from other maps is the lack of macrobonuses. So for example, Ukraine is a 7 bonus, in most large maps it would be a 4+3 with a 1-2 macrobonus for controlling both. Then with most large maps that don't have macrobonuses, they usually don't contain bonuses bigger than 5.
Europe having these bonuses and having so many picks that you have to pick some of these large bonuses is a big part of what makes it such a great template. You're supposed to be using these bonuses in creative ways, and they're so big that if you have to move from one major zone to the next, you have to cross through a bonus you probably will never take.
So while I think Great Lakes is a map that hosts pretty decent 3v3s, there are no bonuses on that map that are 6+ and the major zones to contest are all fairly close to each other with smaller bonuses that can be taken on the way. This makes the map less strategic, therefore not comparable to Europe.
In short, I disagree almost completely with you and think you are ignorant as to how the template is played at a competitive level.
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Challenge: Best 3v3 Strategic Template: 2015-06-08 02:57:53 |

The Defiler
Level 54
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Lolowut I think you will enjoy this template. I think Sze made it a while back... East China 3v3 https://www.warlight.net/MultiPlayer?TemplateID=294846
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Challenge: Best 3v3 Strategic Template: 2015-06-08 15:39:11 |

Wohoo
Level 56
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Yeah i agree unbalanced bonuses makes picking more interresting. If you want maps where you have to fight for the better parts/picking is most important in: Europe AD 1600 Medium East Asia British Isles Drakemor's World
@ChrisCMU: I think "top clans usually win" counts for every template, expect lotto games.
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Challenge: Best 3v3 Strategic Template: 2015-06-08 18:55:05 |
M. Poireau
Level 57
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The new Ares map could potentially make for a really good 3v3 game.
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Challenge: Best 3v3 Strategic Template: 2015-06-08 21:22:56 |

Nex
Level 60
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To set the record straight: we don't care for bragging. Please do not use our name to go off on rants about who/what could win against Apex. Thanks.
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