Review by
Nathan on 3/28/2014.
Cool map, but I think a few issues prevent it from being very good.
1 - The bonus territories are too large. With only 100 total territories, bonus areas consisting of 10, 11 and even 13 territories are simply too large.
2 - Several missing connections - e.g., Yaroun - Al Muthana; Madaba - Pergamum; and Pozzuli - Mosul (or perhaps this one shouldn't connect - it just looks like it does).
3 - Overvalued bonuses - 50 armies for controlling the planet simply provides too much of an advantage. Ditto 30 for controlling the Halo - with only 4 access points it's way too easy to defend.
Response by map creator
Rodan the Rhino King on 3/30/2014
Nathan, thanks for your input!
1- I'll implement some more bonuses. I'll perhaps have twice as many on the Halo (six, up from three), and add a few to the planet itself.
2- Thanks for finding these! Easy fixes.
3- My initial intention was for them to be "superbonuses" to speed up the end of a game... but it doesn't exactly play that way. I'll cut them down by about half or more to benefit mid-game play.
Again, thanks for your help.
2 out of 2 people found this review helpful.
Review by
Raptor on 4/9/2014.
Its awesome. I love the infinity hovering above the earth and the halo. Although I do say it should have more territories.
1 out of 1 person found this review helpful.
Review by
Dan Douglas on 8/4/2023.
I gave this map a 4. It's fun, nice concept and requires a great deal of strategy. It lacked a 5 because the territories are just blocky and visually could be greatly improved.
0 out of 0 people found this review helpful.