Review by
Nathan on 6/11/2015.
I really like the concept. A couple suggestions - take them for what they're worth:
- Make the oceans contrast more with the black background.
- North Jandiguria should be connected more to the rest of the world. Perhaps and world-wrapping connection to Zicran. Maybe also a connection between Yjiezan and Gadia.
- Crocis Point is awesome because it borders on two oceans. I'd like to see Kagia North or Central have two ocean borders, as well.
- Finally, and nothing here to do with the gameplay - what is all the black area if not ocean, territories or impassible terrain? Just curious.
Response by map creator
NinjaNic on 6/11/2015
Thank you!
*Yjiezan will connect to Gadia.
And the blank zones? It's up to you! (I was going to try to make something, but it didn't turn out how I'd hoped.)
6 out of 6 people found this review helpful.
Review by
sherron on 2/29/2016.
GOOD MAP. The ability of the bay's to link adjacent territories was a new twist.
2 out of 2 people found this review helpful.
Review by
Daryle on 6/17/2015.
I like island maps and this one had some spots in it that had to be held and reinforced before moving forward.
1 out of 1 person found this review helpful.
Review by
blob on 6/19/2015.
Looks nice. However it would be better if the connections were easier to understand. Many of the connections are hidden, and, they are not done consistently. Also, I don't think the map replays all that well - once one understands that the key is to control two specific squares and not let your opponent into your area, I didn't find the map all that fun after that. Am interested in seeing your next map. I do think you have some talent at this.
1 out of 1 person found this review helpful.
Review by
indiman112 on 6/21/2015.
Fun .... as always!
Response by map creator
NinjaNic on 6/22/2015
Thank you! ... as always.
1 out of 1 person found this review helpful.
Review by
robiw2 on 7/3/2015.
Funny map :)
1 out of 1 person found this review helpful.
Review by
lightost on 12/29/2015.
a great map. thought the main problem is the chock points. and it can only have two players
1 out of 1 person found this review helpful.
Review by
Hades on 6/28/2015.
If initial spots are close then the game becomes very luck based
0 out of 0 people found this review helpful.