Review by
Nathan on 2/21/2017.
Solid map, but the far western areas are a bit overpowered. Players can lock down over 70 bonus armies just by controlling three territories: Doryan Waters, Thunder Bay Entrance and Crusaders' Desolation. This could be improved by connecting Ordyr Island to the mainland to the south and/or east and House Manblood to Westmark.
4 out of 4 people found this review helpful.
Review by
sherron on 3/3/2017.
The 5 army a turn strongpoints/castles (squares) is a fun twist. The high value strongpoints changes your priorities. I am not sure the AI had quite got the hang of this feature of the map.
2 out of 2 people found this review helpful.
Review by
CunoThe1 on 8/26/2017.
It is a fun balanced map, I like the chokepoints that are created by the rivers, however i think that the bonus areas are a bit big and the castles are worth to much. The gameplay was good and challanging sometimes, this is a great map with abandon cards
0 out of 0 people found this review helpful.