Review by
Murk on 5/19/2017.
- 242 territories;
- 164 bonuses;
- 19 of the biggest confederacies and 5 colonial nations;
- 60 of the biggest towns and cities of the time;
- 5 distribution methods;
- 5 cute drawings of beavers.
Income:
Each bonus of 1 territory is worth 1 income, except for towns, which are worth 2 income.
Each territory of a bonus after the first gives an additional 2 income (except for towns, which already give 2 income).
As such,
A 2-territory bonus gives 3 income;
A 3-territory bonus gives 5 income; etc.
(Bonus value of a bonus with n territories is n*2-1)
This means that towns are good starter positions, but once you have a complete bonus, their value is the same as that of other territories in the bonus.
1-territory bonuses are less valuable than either towns or territories in bigger bonuses.
The "Trade" bonuses give an additional 0.5 income for each territory.
The "Hunt" bonuses give an additional 0.5 income for each territory in the bonus, except for the Deer Hunt, which gives only 0.25 income.
6 out of 6 people found this review helpful.
Review by
Nathan on 5/19/2017.
If I didn't make "Djibouti" jokes, I'm sure not making any beaver jokes. (Oh so many beaver jokes!)
In any event, this map is fantastic. Not only is it gorgeous, it is beyond challenging. Given the high bonus values, it is as bloody as advertised. There is no one safe or campable spot on the map. Everything is open to attack.
A couple connection issues, one of which is fairly important tactically:
Kah Kwa should connect to Mingo Iroquois.
Shodac should not connect to Cowass. (not making a joke here, either)
Aside from that, my only suggestion for improvement would be to make the dotted lines signaling sea connections a bit brighter in color. They are very difficult to see.
Response by map creator
Murk on 5/20/2017
Thanks for the review!
The missing connections are fixed.
For the sea connection visibility, I'll see what I can do. I'm a big sucker for colour schemes, but I'm sure I can work something out.
I'd hoped the bottlenecks around lakes, rivers and mountains (especially in the low-income south) would make for some defensive positions. If you feel the map might be *too* hard to defend, I'll have to give that another look.
4 out of 4 people found this review helpful.
Review by
warhawk on 12/3/2017.
A map that's a step above the avg. Warlight map.
3 out of 3 people found this review helpful.
Review by
Huitzilopochtli on 12/12/2017.
5/5, appreciate that a map exists for this setting in history.
3 out of 3 people found this review helpful.
Review by
TresEspadas on 8/20/2021.
Good long battle
1 out of 1 person found this review helpful.
Review by
Woulfgang156 on 5/9/2022.
Very fun layout. the bridges are a bit small but not a huge problem.
1 out of 1 person found this review helpful.
Review by
Aaron on 7/1/2022.
nice
1 out of 1 person found this review helpful.
Review by
rrheberto on 3/18/2023.
very very difficul;t...took me 3 or 4 time to master it.
1 out of 1 person found this review helpful.
Review by
don on 5/30/2023.
Too many bonuses
1 out of 1 person found this review helpful.
Review by
skarabaios on 9/16/2023.
I love those kind of maps with rivers, lakes, mountain passages etc! They can be tricky if you don't pay atention
1 out of 1 person found this review helpful.
Review by
Arachnocat14 on 12/14/2017.
This map is simply too messy.
1 out of 2 people found this review helpful.