Review by
AbsolutelyEthan on 9/24/2021.
Love the idea, however the bonuses need to be re-assessed. Too many single-territory bonuses, and a whole lot of nothing to fill space. Perhaps make all the bonuses you currently have worth 1 (maybe 2 for a couple key spots,) and then add regular bonuses for the empty grid spaces using the regular n-1 method. The spots that are worth 5 or 10 are way too much, and the 1000 bonus is a tad ridiculous.
By no means do you need to undo work you've done, but the key to adapting another video game into a Warzone map is to find a way to make it fair and playable as a *Warzone map* using its unique elements.
Keep at it, and continue to make more maps.
*edit 9/24* Improvements made this map more enjoyable, and I've adjusted my rating accordingly. Good work.
Response by map creator
Rinnosuke on 9/3/2021
The point about the 1000 was to basically make you protect your own HQ, even if it doesn't give bonuses on its own. Lowering the bonuses in general would obviously let me lower that bonus too.
I will definitely take the other points into account if I make another map though, thank you.
It's fixed in version 1.1, now released.
3 out of 3 people found this review helpful.
Review by
General Stevo on 9/4/2021.
Its a unique map. Despite other comments of it being too hard, I found it too easy with the large 100 bonus. I was able to just go grab it, and it was game over.
Response by map creator
Rinnosuke on 9/5/2021
AI don't always defend their HQ that well. Can't really fix that.
As stated before, that map works best with players knowing they simply can't give up that 100 bonus to the enemy.
Just like in Advance Wars, losing your HQ means losing the game.
2 out of 2 people found this review helpful.