Review by
(deleted) on 2/4/2023.
Super map. Plenty of opportunity to exploit big armies and outflank.
5 out of 5 people found this review helpful.
Review by
AshMonsty on 2/15/2023.
Discovered a missing connection between Ust-Kolom and Kortkeros. Still a great map!
5 out of 5 people found this review helpful.
Review by
Andalorium on 7/24/2023.
love the concept though id go through it again there where a lot of odd connections i.e. territories touching but not connected and territories connected but not touching, plus this map could use some starting scenarios for map placement, preventing any placement in the squares that offer 1000 units a turn maybe of other ideas totally welcome, all in all i want to love the map, but it needs a little TLC.
2 out of 2 people found this review helpful.
Review by
PrismofReality on 9/19/2024.
My Favorite Map in the Game, Hands Down. Excellent work, well refined, not so busy with all of the bonuses plastered all over the place very neat country sections and good base bonus values. The sea tiles and ports are awesome to work with, much more of a realistic role playing aspect because it is more in line with real life invasions.
0 out of 0 people found this review helpful.
Review by
EvilD55 on 2/21/2024.
straight forward. simple. thank you.
0 out of 1 person found this review helpful.
Review by
€nigma on 11/1/2023.
yeah
0 out of 3 people found this review helpful.
Review by
TheCubeScrambler on 2/7/2023.
This map is amazing, especially with the sea tiles and sneaky bonus deductions. Only problem is how powerful the GM Slots are. They give 1000 per turn and adding all 4 gives 4000. The map of the week games were unbalanced because of that. Other than that, the map is great.
3 out of 12 people found this review helpful.
Review by
Radagast18 on 9/2/2023.
GM Slots 4x1000 troops, Why????
its destroyes the balance in a otherwise nice looking map.
0 out of 6 people found this review helpful.
Review by
Dan Douglas on 2/25/2023.
Too big, too much of a mess, and far too many connections. Halve the territories, get rid of the GM and exile slots and remove most of the water connections and it would be a fantastic map.
1 out of 13 people found this review helpful.