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Vervunhive (WH40K)

#Fictional  
Created by Tanelorn (all)
Went public on 3/21/2012
Number of ratings: 67
Average rating: 2.5373 / 5
58 territories, 14 bonuses, 1 distribution mode

Description

Recreation of the Siege of Vervunhive from WH40K: Gaunt's Ghosts: Necropolis. The offense must penetrate the walls and deny the defender's substantial bonuses to win. Custom scenario highly recommended. Recommended settings: strong defense bonus, all territories but Ferrozoica to defenders with 1 army per, Ferrozoica gets about 200 starting armies. Army cards may imbalance this map. Feedback welcome!!!

Lexicanum: http://wh40k.lexicanum.com/wiki/Vervunhive

Reviews

Review by Lord Raimonds of Baltic on 10/15/2013.
not so good
0 out of 0 people found this review helpful.
Review by (deleted) on 10/15/2013.
its good
0 out of 0 people found this review helpful.
Review by Indrick Boreale on 5/27/2014.
unbalanced for defenders, not enough troops for the attackers to properly siege the area.
0 out of 0 people found this review helpful.
Review by freddyyun8 on 4/5/2012.
ok, but some territories (such as Shield Pylon) has too much bonus army, causing that if an opponent has it, causing me to lose
0 out of 0 people found this review helpful.
Review by G_GR on 12/16/2014.
nice
0 out of 0 people found this review helpful.
Review by Nathan on 5/13/2015.
This map isn't bad. I like it. I would like to see more of the territories be worth something. It does seem fairly well-balanced (if you use the scenario).
0 out of 0 people found this review helpful.
Review by Olorin on 3/23/2012.
Solid map best suited to two players.
1 out of 3 people found this review helpful.