Review by
Tenemide on 5/3/2013.
cool
0 out of 0 people found this review helpful.
Review by
drewjj on 5/1/2013.
quick but better have stragety
0 out of 0 people found this review helpful.
Review by
Nathan on 4/15/2013.
Great fun. A couple thoughts to make the map more like the real thing:
- Chillwind Camp and Andorhal should connect
- Scarlet Monastery should not connect to Hearthglen or Northern Farms
- Deathknell and Forsaken High Command should not connect
- Sela Dan should not connect to Tyr's Hand
- Would love to see connections from Archerus to Silvermoon City, Stormwind and Ironforge
- Would love to see a connection between Shattered Hand and Zul'Aman
- Grim Batol should not connect to Algaz Station or Mo'Grosh Stronghold
- The two Zul'Gurub zones should connect only to each other and Kurzen's Compound
Additionally, it might be intriguing to insert and/or convert some or all instances to mini-bonuses (1 army/1 territory) to make the map more strategic - especially the classics like Deadmines, Shadowfang Keep, Uldaman, Gnomeregan, the Blackrock dungeons, Sunken Temple, Scholomance and Stratholme.
Keep them coming! I'm looking forward to Northrend, Outland and Pandaria!
Response by map creator
C.K - 胖鹌鹑 on 4/16/2013
thanks for such a long review
- The connections of Chillwind Camp and Andorhal, Stormwind and Ironforge are already exist, do you mean the connections are not clear enough?
- You mentioned many connection settings according to the REAL wow map, actually that's what want to make at first, and then I found nearly all bonuses were surrounded by mountains and connected with only one way, which makes the map ugly.
- Archerus and Silvermoon City have direct connection in wow?
- For mini-bonuses, i didn't add them simply because the map is too small, the cities may become 1 income bonus in the next whole Azeroth map.
0 out of 0 people found this review helpful.
Review by
Aenye Deithven on 5/15/2013.
Very good map, even though, usually I prefer longer games (well, there's me - blatantly suggesting you do a bigger map). Balance is rather good and the regions that are supposed to be strategically important (such as Sardo Bridge) really do play their part. 5/5
0 out of 0 people found this review helpful.
Review by
David Rader on 5/15/2013.
good
0 out of 0 people found this review helpful.
Review by
Soup1132 on 11/5/2013.
Best Map ever
0 out of 0 people found this review helpful.
Review by
Mark The Destroyer on 12/25/2013.
A fun map to play. Some good choke points and the sea connections make it interesting
0 out of 0 people found this review helpful.
Review by
Anwil on 4/7/2014.
ttt
0 out of 0 people found this review helpful.
Review by
Z4hradnik on 6/17/2014.
BEST MAP
0 out of 0 people found this review helpful.
Review by
Kat' on 4/18/2013.
Good map, well designed. This is the quality level all maps should have.
0 out of 0 people found this review helpful.
Review by
KlaussMarcellus on 8/22/2014.
0 out of 0 people found this review helpful.
Review by
Jazz on 11/22/2014.
Quite tactical.
0 out of 0 people found this review helpful.
Review by
ironhalo on 12/16/2014.
nice map
0 out of 0 people found this review helpful.
Review by
Buck on 1/28/2018.
liked it
0 out of 0 people found this review helpful.
Review by
Nathaniel Stedman on 12/7/2019.
Nice small map for a quick game
0 out of 0 people found this review helpful.
Review by
Keith on 3/24/2021.
Not too bad with 6 players. Too big for 4 players; so play with more.
0 out of 0 people found this review helpful.
Review by
Nabel Andy on 5/29/2021.
Thank You!
0 out of 0 people found this review helpful.
Review by
Bob on 3/18/2022.
Nice map. Clearly drawn.
0 out of 0 people found this review helpful.
Review by
Asteriks on 10/8/2023.
little bit long, but ok
0 out of 0 people found this review helpful.
Review by
skarabaios on 12/4/2023.
Nice map
0 out of 0 people found this review helpful.
Review by
Twerq on 1/23/2024.
Works really well, couple of nice passthroughs
0 out of 0 people found this review helpful.
Review by
iMatrix7 on 2/29/2024.
Nice map, but a bit unbalanced. There is a big advantage if you start from the south side of the map.
0 out of 0 people found this review helpful.
great
0 out of 0 people found this review helpful.
Review by
Deej on 6/21/2024.
Very good
0 out of 0 people found this review helpful.
Review by
wickidd on 6/16/2021.
next time you want to make a game this hard, please indicate that in the title. this was an utter waste of time.
0 out of 1 person found this review helpful.