Guerilla (2)

Created by Vampyroteuthis Infernalis (all)
State: Public
AI: Prod 2.0 with randomness
Went public on 5/18/2018
Number of attempts: 210
Number of wins: 29
Number of likes: 6
Record holder: rfDoldan in 6 turns on 7/20/2021

Description

AI has predefined attack mechanism.* If it has a big horde of troops, it behaves this way:
1) Attacks every adjected territories with 2x troops where x is the amount of on the territory it attacks at the beggining of the turn
2) Attacks 1 random territory with all troops left

The defence is:
1) Deploy y armies on every territory bordering AI horde (y=number of armies already on the territory; y must be at least 2)
note:
*If you don't have enought income to do so, you can deploy only 20% of current armies (at least 1 army) and you still have decent chance to not lose the teritory - but 2) and 3) will be ineffective and enemy might kill more your armies than he loses during the attack.*
2) Play order delay card (makes all your orders after the card was played happen after all AI's orders)
3) Attack the horde territory from each territory around the horde

*AI has cca 2% chance to act abnormarly