Warzone has just been updated to version 4.05.0! This update brings the features of Quickmatch, which was previously only usable through the Unity client, to the website! This means that if you play Warzone through the website in Flash mode, you’ll now have access to Quickmatch.
If you aren’t familiar with Quickmatch, it makes joining multi-player games significantly easier. Instead of having to scroll through a list of open games, joining a game is as easy as clicking one button. It can be used to join both real-time or multi-day games, while still giving you control over what templates you’re willing to play. See the original announcement for more details.
You can access it under the multi-payer menu:
UJS
Quickmatch was brought to the website through a new tool I’ve been developing called UJS. UJS’s goal is to bring the entire Warzone Unity app to the website, in a way that isn’t as slow a memory intensive as the currently available method.
The main goal of developing UJS is in response to how slowly the Unity app loads on the website. In my opinion, it’s loading speed and memory usage are unacceptable, and I’m working on fixing that.
Therefore, the magic of today’s update really has nothing to do with Quickmatch. This is a demonstration that the Unity app can run on the website and be quick, even on low-end computers. If this project is successful, the other pages from the Unity app will be run through UJS too. More details about this will be released in the future.