Update 5.28: New video generator

Warzone has just been updated to version 5.28.0! This update completely overhauls the video-generator.

This update is live now on the website and standalone clients. iOS and Android will skip this update and receive the next version, but they can use the new video generator immediately since it’s generated by the website.

New Video Generator

When you finish a multi-player game, Warzone has a “Export to YouTube” button. This button turns your game into a video and uploads it to YouTube.

Prior to this update, the videos that were generated were not very good. The old one simply rendered each turn of your game into an image and then assembled those images into a video.

Now with this update, the videos are fully rendered out in the game engine itself, showing every attack in its gory detail!

Here’s examples of what a new rendered videos can look like:

https://www.youtube.com/watch?v=OhMb6XbzS2Y
https://www.youtube.com/watch?v=f-Sgeeyd0f8

As you can see, the videos now show the attacks, army numbers, army graph, maps in 3d, and also give the creator options to put text on top of the video, or even add spoken text.

To make it even better, the videos are made much faster to create — the videos above would have taken several minutes before, but instead they were each made in about 30 seconds!

You can render any finished multi-player game, completely for free. Give it a try and let me know what you think!

Other Changes

– Classic: When levelling up gives you a new feature request vote, the level up dialog now tells you this.
– Classic: Fixed templates that contain deleted mods.
– Website: Fixed in-line images in feature request forum.
– Website: Fixed enter keypresses inserting newlines in addition to submitting chat messages.
– Website: Fixed defender kill-boxes appearing under the terrain in some 3d maps.
– All: Fixed clan war cache size.
– All: Fixed android push notifications.
– Idle: Idle Battles starting now notifies global chat.
– Unity: Fixed tournament names on multi-player tab.

Update 5.27: Feature Request Forum

Warzone has just been updated to version 5.27.0! This blog post details everything that changed in this update. This update adds the Feature Request Forum, a new place to request features from Warzone!

This update is live now on the website, and will go live on the standalone apps, Android, and iOS in the coming week or two.

Feature Request Forum

Warzone now has a built-in method for players to request new features! By making a post on this new forum, you’re officially requesting that Warzone add your feature to the game. This can be anything from a major new feature to a small tweak. This is your way to influence what features Fizzer, the game’s creator, works on.

Players can also vote on features you’d most like to see implemented. Players have votes based on their level, with votes unlocking at level 5, 10, 20, 30, 40, 50, 60, 62, 64, 66, and a bonus vote for members. You can place up to three votes for any one idea. Votes you cast are tied to your Warzone account and are public, so you can always see who voted on each individual feature request.

This forum is designed to replace the UserVoice site that’s been in place for many years. If you have votes in an item on UserVoice you still care about, you should create it on the Features Request Forum and vote on it there.

See the wiki for more details.

Fizzer AMA on Tuesday

Fizzer, the creator of Warzone, will be doing a livestream on twitch on Tuesday, July 9th! Feel free to pop in and ask any questions you may have, or hang out and learn more about the updates and future plans for Warzone. You can view it at twitch.tv/FizzerWL. It will begin at 11am. Use this link to see the time in your timezone or a countdown.

Other Changes

– All: The previously experimental Combined Player Strings feature is now the default. Also added some space between items when using it.
– Website: When on UJS pages, the browser’s “back” button now properly takes you back to the previous UJS page. Note that the browser’s “forward” button is still not supported in UJS pages.
– Website: On the experimental settings page, added a “keep alive” option that plays a blank wav file on loop whenever a game or socket is open, to prevent browsers from deactivating the tab.
– Website: When in 3d mode, things look less fuzzy and more crisp.
– Website: When in 3d mode, fixed seams that appeared in the background of some map textures.
– Website: The clan wars seasons list are now link-enabled so you can open them in new tabs.
– Website: The magnifying lenses next to player names, such as on a clan page, are now link-enabled so you can open them on new tabs.
– Website: When pressing the enter button on a input field, such as the attack/transfer dialog, it now responds on keyup instead of keydown. This fixes a bug where if you changed your armies immediately before pressing enter, it may not register the army change.
– Website: Fixed a bug that made account-less single-player classic progress not migrate to new account upon creation.
– Unity: Downvoted forum threads are now visible at the bottom, similar to how the website has always worked.
– Classic: Fixed the “AI” icon next to a player name getting stuck in the wrong state.
– Idle: Added a “Sync” button when playing idle on the website, located under your name in the upper right corner.
– Idle: Adjusted values of the active artifacts Discount Mine, Discount Army Camp, and Discount Hospital so that the high end values don’t go over 100% and therefore have meaning.
– Idle: Fixed the artifact swapper swapping in upgrading artifacts.
– Idle: Fixed the artifact swapper not swapping in discount army camps when upgrading super camp.
– Idle: Fixed hospitals showing infinity time to upgrade when reward reduces hospital upgrade time to zero while they’re already upgrading.