Expedition II - Darkness FadesCreated by DigbyAlluge (all)State: Public AI: Prod 2.0 with randomness Went public on 10/18/2021 Number of attempts: 488 Number of wins: 89 Number of likes: 19 Record holder: GamesPlayer in 9 turns on 11/30/2021 |
Description |
Expedition II - Darkness Fades ------------------------------- Game Type: 1 vs A.I. vs A.I. Spawns/Armies: 2/3 LD/NS: Yes/No Base Income: 0 Neutral Armies: 0 Cards/Guards: No/No City Cost: 5 gold Move Order: Random Fog: Light You and your crew, along with some very helpful natives of this land were able to destroy all the A.I. you came across in this strange new land. You also noticed the change in not only your crew, but in yourself... Living in a land that is alive and plague free has had benefits none of you were expecting. You find that all of you are faster, stronger and able to fight better than anyone thought possible. You wonder if this was what life was like in the 'before-times'.... Jump ahead a couple of weeks: During the recent battle you learned a little from the natives about the A.I. You try daily to learn more but the language of these people makes no sense to you and to make things worse, they seem to not understand even the basics of math. What you're most impressed with is the children of these natives, to you and your crew they seem to be ghost. One second, there will be a group of them standing next to you and a second later without a sound, they are gone. Vanished into thin air without leaving any trace that they were every even there. The 'ghost' as you call them also proved to be very helpful when some of your crew were creating a map of this land and even more valuable in their ability to alert you when any A.I. wander in from the borders. With their lack of math skills, they can't tell you how many A.I. there are but can show you where they are and what movements they make. A child, one of your best 'ghost' suddenly appears next to you and starts excitingly pointing at several points on the map! You don't need a translator to know what he's trying to tell you as you reach for you weapons.... To be continued... Part 2 of 6. Each level will increase in difficulty! Good Luck! I. Last Chance II. Darkness Fades III. Impulse IV. Organized Chaos V. Haste VI. Endgame |