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|creatorToken=5852007897 | |creatorToken=5852007897 | ||
|creatorName=dabo1 | |creatorName=dabo1 | ||
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|category=Standard | |category=Standard | ||
− | |tags= | + | |tags=#Convenience<br>#Diplomacy<br>#Strategic |
|source=https://github.com/dabo123148/WarlightMod/tree/master/AdvancedDiploModV4 | |source=https://github.com/dabo123148/WarlightMod/tree/master/AdvancedDiploModV4 | ||
}} | }} | ||
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This is a fairly comprehensive diplomacy [[mod]]. It: | This is a fairly comprehensive diplomacy [[mod]]. It: | ||
* Has a peace, war and alliance system | * Has a peace, war and alliance system | ||
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* Has specific card settings | * Has specific card settings | ||
− | * | + | * Allows players to see when war declarations, peace offers, etc. were made |
+ | * Prevents AIs from attacking | ||
− | == | + | == Relationship statuses == |
− | There are 3 levels of diplomacy | + | There are 3 levels of diplomacy status between players: allied, at peace and at war. At the start of the game, all players are at peace with each other. |
=== Allied === | === Allied === | ||
− | While two players are at allied, they can not attack each other. If they try to attack each other, the order will be skipped and they will remain allied. The game host can decide if allied players can view each others territories | + | While two players are at allied, they can not attack each other. If they try to attack each other, the order will be skipped and they will remain allied. The game host can decide if allied players can view each others territories. The game host can also decide if all alliances are public. If alliances are public, all players will be able to see who's allied with who. |
=== Peace === | === Peace === | ||
− | While two players are at peace, they can not attack each other. If they try to attack each other | + | While two players are at peace, they can not attack each other. If they try to attack each other, the order will be skipped and they will remain at peace. The game host can decide if players at peace with each other can view each others territories. |
=== War === | === War === | ||
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== Configurable settings == | == Configurable settings == | ||
The game host has a lot of options: | The game host has a lot of options: | ||
− | + | <!-- todo --> | |
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== Menu == | == Menu == | ||
− | The menu allows | + | The menu allows player to change relationship statuses, see who's allied with who (depending on game settings), see who's at peace with who (depending on game settings) and Allows players to see when war declarations, peace offers, etc. were made. |
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The menu can be found under Game > Mod: Advanced Diplo ModV4. | The menu can be found under Game > Mod: Advanced Diplo ModV4. | ||
=== Offering alliances === | === Offering alliances === | ||
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To create an alliance request: | To create an alliance request: | ||
# Open the menu | # Open the menu | ||
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# Click "Offer" | # Click "Offer" | ||
− | When a player accepts, the alliance will take affect immediately. | + | Alliances can only be made with human players and never with AIs. When a player accepts, the alliance will take affect immediately. |
=== Offering peace === | === Offering peace === | ||
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# Click "Offer" | # Click "Offer" | ||
− | + | <!-- when does it take affect? --> | |
=== Responding to alliance/peace offers === | === Responding to alliance/peace offers === | ||
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# Click "Remove" | # Click "Remove" | ||
− | + | <!-- when does it take affect? --> | |
+ | <!-- do they go back to being at peace? --> | ||
=== Declaring war === | === Declaring war === | ||
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# Click "Declare War" | # Click "Declare War" | ||
# Click "Select Player" | # Click "Select Player" | ||
− | # Select the player from the list | + | # (Select the player from the list) |
# Click "Declare" | # Click "Declare" | ||
− | + | A turn a later, the players will be at war. | |
+ | |||
+ | == Example games == | ||
+ | * https://www.warzone.com/MultiPlayer?GameID=13922952 (uses [[commerce]]) | ||
+ | * https://www.warzone.com/MultiPlayer?GameID=13901792 | ||
+ | |||
+ | == Frequently Asked Questions == | ||
+ | |||
+ | === Does gifting a territory count as a card piece? === | ||
+ | <!-- what does this question even mean? --> | ||
+ | No | ||
+ | |||
+ | === Is the bomb/sanction card an act of war? === | ||
+ | The [[Sanctions card]] and all other cards that require war can not be played if they require war and you are not at war, but they do not declare war. | ||
+ | You cannot [[bomb]] unless you're at war (this can be overwritten in the mod settings at game creation) | ||
+ | |||
+ | === What if I bomb/sanction someone I'm allied with? === | ||
+ | Check the game mod settings. The game creator can allow bomb/sanction to be used on allies and players you are in peace with, but this is disabled by default. | ||
== Mod limitations == | == Mod limitations == | ||
− | * For the "See territories" | + | * For the "See ally territories" feature to work, the [[spy card]] must be included in the game. |
* Do not use in conjunction with other mods that use a pop-up notification system. | * Do not use in conjunction with other mods that use a pop-up notification system. | ||
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== See also == | == See also == | ||
* [[Diplomacy Gametype]] | * [[Diplomacy Gametype]] | ||
* [https://docs.google.com/document/d/1qbUxFYOrLL-ZN-yzUpEqNfQjePixV675zwZwXhfhhFU/edit?usp=sharing#heading=h.eumtsl9q2ho6 Mod manuals] | * [https://docs.google.com/document/d/1qbUxFYOrLL-ZN-yzUpEqNfQjePixV675zwZwXhfhhFU/edit?usp=sharing#heading=h.eumtsl9q2ho6 Mod manuals] | ||
+ | |||
+ | [[Category:Mods]] |