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| The following criteria are available: | | The following criteria are available: |
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| | * The player's level |
| * Percentage of the time that the player wins in ranked 1v1 games (0 to 100) | | * Percentage of the time that the player wins in ranked 1v1 games (0 to 100) |
| * Percentage of the time that the player wins in ranked 2v2 games (0 to 100)
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| * Percentage of the time that the player wins in ranked 3v3 games (0 to 100)
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| * Percentage of the time that the player wins in ranked 2v2v2 games (0 to 100)
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| * Percentage of the time that the player wins in ranked 3-player FFA games (0 to 100)
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| * Percentage of the time that the player wins in ranked 4-player FFA games (0 to 100)
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| * Percentage of the time that the player gets booted (0 to 100) | | * Percentage of the time that the player gets booted (0 to 100) |
| * Number of times the player has been booted
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| * Average move speed of the player in real-time games (in minutes)
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| * Average move speed of the player in multi-day games (in minutes)
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| * Number of days since the player signed up
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| * Number of multi-player games the player has joined
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| * Number of multi-player games the player is currently in
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| * Number of multi-player games the player has completed
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| * Number of multi-day multi-player games the player has completed
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| * Number of real-time multi-player games the player has completed
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| * Current rank in the 1v1 ladder
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| * Current rating in the 1v1 ladder
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| * Whether the player is a member or not
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| ==Examples==
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| For example, if you only wanted players joining your open seats that have finished more than 30 games before, you could enter 30 into the Minimum box next to "Number of games the player has completed."
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| Or if you wanted only players who get booted in fewer than 15% of their games, you could enter 15 into the Maximum box next to "Percentage of the time that the player gets booted."
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| ==See also== | | ==See also== |
Game creators can define prerequisites that players must meet in order to join an open seat in their game or tournament.
Details
The following criteria are available:
- The player's level
- Percentage of the time that the player wins in ranked 1v1 games (0 to 100)
- Percentage of the time that the player gets booted (0 to 100)
See also