Mod API Reference:GameOrderResult: Difference between revisions
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Created page with " '''GameOrderResult''': Abstract base class of all order results. Results represent what happened when the order was executed. For example, a [[Mod API Reference:GameOrderAtt..." |
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== Children == | == Children == | ||
* [[Mod API Reference:GameOrderPlayCardResult|GameOrderPlayCardResult]] | |||
* [[Mod API Reference:GameOrderAttackTransferResult|GameOrderAttackTransferResult]] | * [[Mod API Reference:GameOrderAttackTransferResult|GameOrderAttackTransferResult]] | ||
* [[Mod API Reference:GameOrderDeployResult|GameOrderDeployResult]] | * [[Mod API Reference:GameOrderDeployResult|GameOrderDeployResult]] | ||
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* [[Mod API Reference:GameOrderBossEventResult|GameOrderBossEventResult]] | * [[Mod API Reference:GameOrderBossEventResult|GameOrderBossEventResult]] | ||
* [[Mod API Reference:GameOrderEventResult|GameOrderEventResult]] | * [[Mod API Reference:GameOrderEventResult|GameOrderEventResult]] | ||
* [[Mod API Reference:GameOrderCustomResult|GameOrderCustomResult]] | |||
* [[Mod API Reference:GameOrderPurchaseResult|GameOrderPurchaseResult]] | |||
[[Category:Mod API Reference]] |
Latest revision as of 12:29, 12 November 2023
GameOrderResult: Abstract base class of all order results. Results represent what happened when the order was executed. For example, a GameOrderAttackTransfer contains details about what a player ordered to happen, and GameOrderAttackTransferResult contains the results such as whether the attack succeeded, how many attackers/defenders died, etc.
Children
- GameOrderPlayCardResult
- GameOrderAttackTransferResult
- GameOrderDeployResult
- GameOrderStateTransitionResult
- GameOrderReceiveCardResult
- ActiveCardWoreOffResult
- GameOrderDiscardResult
- GameOrderPlayCardFoggedResult
- GameOrderBossEventResult
- GameOrderEventResult
- GameOrderCustomResult
- GameOrderPurchaseResult