Mods
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Some mods have a menu where users can interact with the mod. To open this menu, from a game go to Game > Mod: <mod name>. | Some mods have a menu where users can interact with the mod. To open this menu, from a game go to Game > Mod: <mod name>. | ||
+ | |||
+ | == Create your own Mod == | ||
+ | See the [[Mod Developers Guide]] for details on how to get started making your own mod. | ||
+ | |||
+ | To check if a mod idea is possible to implement, check [[Mod Framework Capabilities]]. | ||
== Mod Categories == | == Mod Categories == | ||
− | + | See [[Mod Categories]]. | |
− | + | ||
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== List of published mods (not exhaustive) == | == List of published mods (not exhaustive) == | ||
Please note some mods may have bugs. Contact the mod developer (by [https://discord.gg/hqGkVXagyt Discord], private message or using the [[forum]]) to report a bug. Note that if a mod takes more than 10 seconds to run, a crash message will appear. This would only happen if using a map that is too big (in terms of number of territories or bonuses). | Please note some mods may have bugs. Contact the mod developer (by [https://discord.gg/hqGkVXagyt Discord], private message or using the [[forum]]) to report a bug. Note that if a mod takes more than 10 seconds to run, a crash message will appear. This would only happen if using a map that is too big (in terms of number of territories or bonuses). | ||
+ | |||
+ | {| class="wikitable" | ||
+ | |+ Mod compatibility | ||
+ | |- | ||
+ | | {{Color|FF0000}} | ||
+ | | Do not use in alongside any other mod | ||
+ | |- | ||
+ | | {{Color|00FF00}} | ||
+ | | Compatible with all mods | ||
+ | |- | ||
+ | | | ||
+ | | May not be compatible with other mods | ||
+ | |- | ||
+ | | {{Color|FF00ED}} | ||
+ | | Compatible with {{Color|00FF00}}, {{Color|FF00ED}}, {{Color|BABABC}}, {{Color|6C73D1}}, {{Color|FFC200}} | ||
+ | |- | ||
+ | | {{Color|BABABC}} | ||
+ | | Not compatible with {{Color|BABABC}}; fine with every other group of mods | ||
+ | |- | ||
+ | | {{Color|6C73D1}} | ||
+ | | Not compatible with {{Color|6C73D1}}; fine with every other group of mods | ||
+ | |- | ||
+ | | {{Color|FFC200}} | ||
+ | | Not compatible with {{Color|FFC200}}; fine with {{Color|00FF00}}, {{Color|BABABC}}, {{Color|6C73D1}}, {{Color|FF00ED}} | ||
+ | |} | ||
=== Promoted mods === | === Promoted mods === | ||
− | * [[Buy Neutral]] | + | * [[Buy Neutral]] {{Color|00FF00}} |
− | * [[Diplomacy]] | + | * [[Diplomacy]] {{Color|FFC200}} |
− | * [[Gift Armies]] | + | * [[Gift Armies]] {{Color|00FF00}} |
− | * [[Gift Gold]] | + | * [[Gift Gold]] {{Color|00FF00}} |
− | * [[Picks Swap]] | + | * [[Picks Swap]] {{Color|00FF00}} |
− | * [[Randomized Bonuses]] | + | * [[Randomized Bonuses]] {{Color|BABABC}} |
− | * [[Randomized Wastelands]] | + | * [[Randomized Wastelands]] {{Color|6C73D1}} |
=== Standard Mods === | === Standard Mods === | ||
− | * [[Advanced Diplomacy Mod V4]] | + | * [[Advanced Diplomacy Mod V4]] {{Color|FFC200}} |
− | * [[AI's don't play cards]] | + | * [[Airports]] {{Color|FF00ED}} |
− | * [[AIs don't deploy]] | + | * [[AI's don't play cards]] {{Color|FF00ED}} |
− | * [[Buy Cards]] | + | * [[AIs don't deploy]] {{Color|FF00ED}} |
+ | * [[Buy Cards]] {{Color|00FF00}} | ||
* [[Commerce Plus]] | * [[Commerce Plus]] | ||
− | * [[Diplomacy 2]] | + | * [[Diplomacy 2]] {{Color|FFC200}} |
− | * [[Late Airlifts]] | + | * [[Essentials (mod)|Essentials]] {{Color|00FF00}} |
+ | * [[Late Airlifts]] {{Color|FF00ED}} | ||
* [[Limited Attacks]] | * [[Limited Attacks]] | ||
* [[Limited Multiattacks]] | * [[Limited Multiattacks]] | ||
− | * [[Neutral Moves]] | + | * [[Meteor Strike]] |
+ | * [[Neutral Moves]] {{Color|00FF00}} | ||
* [[Safe Start]] | * [[Safe Start]] | ||
* [[Swap Territories]] | * [[Swap Territories]] | ||
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=== Experimental Mods === | === Experimental Mods === | ||
− | * [[(Beta) BetterCities and group chat]] | + | * [[(Beta) BetterCities and group chat|<nowiki>[Beta] BetterCities and group chat</nowiki>]]<!-- {{Color|8F9779}} the "Better Cities" feature has other issues, not fully reviewed yet --> |
− | * [[(Beta) Factions]] | + | * [[(Beta) Factions|<nowiki>[Beta] Factions (V2.3)</nowiki>]] {{Color|FFC200}} |
* [[Advanced Card Distribution (CS+)]] | * [[Advanced Card Distribution (CS+)]] | ||
* [[Advanced Card Distribution (per player)]] | * [[Advanced Card Distribution (per player)]] | ||
* [[AIs don't attack]] | * [[AIs don't attack]] | ||
− | |||
* [[Army Caches]] | * [[Army Caches]] | ||
* [[Army Recruiter]] | * [[Army Recruiter]] | ||
* [[Artillery Strike]] | * [[Artillery Strike]] | ||
* [[Better don't fail an attack]] | * [[Better don't fail an attack]] | ||
− | * [[Bomb Card+]] | + | * [[Bomb Card+]] {{Color|FF00ED}} |
− | * [[Bonus Airlift]] | + | * [[Bonus Airlift]] {{Color|FF00ED}} |
− | * [[BonusValue QuickOverrider]] | + | * [[BonusValue QuickOverrider]] {{Color|BABABC}} |
* [[Capitalist]] | * [[Capitalist]] | ||
* [[Capture The Flag]] | * [[Capture The Flag]] | ||
* [[Card Caches]] | * [[Card Caches]] | ||
* [[CivLight]] | * [[CivLight]] | ||
+ | * [[Clock (mod)|Clock]] | ||
* [[Connected Commanders]] | * [[Connected Commanders]] | ||
* [[Connected Territories]] | * [[Connected Territories]] | ||
* [[ConstructionWorker Unit]] | * [[ConstructionWorker Unit]] | ||
* [[Custom Card Package]] | * [[Custom Card Package]] | ||
− | * [[Custom Card Package 2]] | + | * [[Custom Card Package 2]] {{Color|00FF00}} |
* [[Decoy Card]] | * [[Decoy Card]] | ||
* [[Deployment Limit]] | * [[Deployment Limit]] | ||
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* [[Don't lose a territory]] | * [[Don't lose a territory]] | ||
* [[Dragons]] | * [[Dragons]] | ||
− | * [[Draw Resolver]] | + | * [[Draw Resolver]] {{Color|00FF00}} |
* [[Dreadful Hypothermia 4]] | * [[Dreadful Hypothermia 4]] | ||
− | * [[Dynamic | + | * [[Dynamic Bonuses]] |
* [[Encirclement]] | * [[Encirclement]] | ||
− | |||
* [[Expansion+]] | * [[Expansion+]] | ||
− | * [[Extended Randomized Bonuses]] | + | * [[Extended Randomized Bonuses]] {{Color|BABABC}} |
* [[Extended Winning Conditions]] | * [[Extended Winning Conditions]] | ||
− | * [[Force Vote to End]] | + | * [[Force Vote to End]] {{Color|00FF00}} |
+ | * [[Fort Tactics (mod)|Fort Tactics]] | ||
* [[Forts]] | * [[Forts]] | ||
* [[FreeExpansion]] | * [[FreeExpansion]] | ||
− | * [[Gift Armies 2]] | + | * [[Gift Armies 2]] {{Color|00FF00}} |
− | * [[Gift Gold Ultra]] | + | * [[Gift Gold Ultra 2]] {{Color|00FF00}} |
+ | * [[Gold Reserves]] | ||
* [[Goldmines (Commerce+)]] | * [[Goldmines (Commerce+)]] | ||
* [[Highest Income Disadvantage]] | * [[Highest Income Disadvantage]] | ||
* [[Hospitals (mod)|Hospitals]] | * [[Hospitals (mod)|Hospitals]] | ||
− | * [[Hybrid Distribution]] | + | * [[Host spies on and can eliminate players]] {{Color|00FF00}} |
− | * [[Hybrid Distribution 2]] | + | * [[Hybrid Distribution]] {{Color|00FF00}} |
+ | * [[Hybrid Distribution 2]] {{Color|00FF00}} | ||
+ | * [[I.S. Agencies]] | ||
* [[I.S. Character Pack ( Antiquity )]] | * [[I.S. Character Pack ( Antiquity )]] | ||
* [[I.S. Character Pack ( Ship Props )]] | * [[I.S. Character Pack ( Ship Props )]] | ||
* [[I.S. City Manager]] | * [[I.S. City Manager]] | ||
− | * [[I.S. Terrain | + | * [[I.S. Terrain Types 2]] |
+ | * [[I.S. Zombie Slot]] | ||
* [[Income Threshold]] | * [[Income Threshold]] | ||
* [[Informations for spectators]] | * [[Informations for spectators]] | ||
* [[INSS Bonuses]] | * [[INSS Bonuses]] | ||
− | * [[Late Gifts]] | + | * [[Late Gifts]] {{Color|FF00ED}} |
− | * [[Late Wastelands]] | + | * [[Late Wastelands]] {{Color|6C73D1}} |
− | * [[Local Deployment Helper (V2)]] | + | * [[Local Deployment Helper (V2)]] {{Color|00FF00}} |
− | * [[Locked Down Regions]] | + | * [[Locked Down Regions]] {{Color|FF00ED}} |
− | * [[Lotto Mod - Instant Random Winner]] | + | * [[Lotto Mod - Instant Random Winner|Lotto Mod -> Instant Random Winner]] |
− | * [[Map testing - territory connections]] | + | * [[Map testing - territory connections]] {{Color|FF0000}} |
* [[Medics]] | * [[Medics]] | ||
− | * [[Meteor Strike]] | + | * [[Meteor Strike 2]] |
* [[Mighty Commanders]] | * [[Mighty Commanders]] | ||
− | * [[More_Distributions]] | + | * [[More_Distributions]] {{Color|6C73D1}} |
* [[No income for odd/even number of territories]] | * [[No income for odd/even number of territories]] | ||
* [[No Wrapped Attacks]] | * [[No Wrapped Attacks]] | ||
* [[One Way Connections]] | * [[One Way Connections]] | ||
+ | * [[Order Notes]] {{Color|00FF00}} | ||
* [[Orders Cost Income]] | * [[Orders Cost Income]] | ||
+ | * [[Player Manager]] | ||
* [[Portals]] | * [[Portals]] | ||
* [[Press This Button]] | * [[Press This Button]] | ||
* [[Priests]] | * [[Priests]] | ||
+ | * [[Private Notes (mod)|Private Notes]] {{Color|00FF00}} | ||
* [[Random settings generator]] | * [[Random settings generator]] | ||
− | * [[Random Starting Cities]] | + | * [[Random Starting Cities]] {{Color|00FF00}} |
+ | * [[Randomized Orderlist]] | ||
* [[Read Game Settings]] | * [[Read Game Settings]] | ||
* [[Reverse Income]] | * [[Reverse Income]] | ||
* [[Reversed Bonus Armies Per Territory]] | * [[Reversed Bonus Armies Per Territory]] | ||
* [[Runtime Wastelands]] | * [[Runtime Wastelands]] | ||
− | * [[Spawnbarriers]] | + | * [[Spawnbarriers]] {{Color|00FF00}} |
* [[Special units are Medics]] | * [[Special units are Medics]] | ||
* [[Spectator Mode]] | * [[Spectator Mode]] | ||
* [[Stack Limit]] | * [[Stack Limit]] | ||
* [[Stationary commanders]] | * [[Stationary commanders]] | ||
− | * [[Structures Distribution]] | + | * [[Structures Distribution (CS+)]] {{Color|00FF00}} |
− | * [[Surveillance Card+]] | + | * [[Surveillance Card+]] {{Color|FF00ED}} |
− | * [[Swap Territories 2]] | + | * [[Swap Territories 2]] {{Color|00FF00}} |
− | * [[Tanks]] | + | * [[Tanks]] {{Color|00FF00}} |
+ | * [[Territories without armies become neutral]] {{Color|00FF00}} | ||
* [[TerritoryLimit]] | * [[TerritoryLimit]] | ||
− | * [[Transport Only Airlift]] | + | * [[Transport Only Airlift]] {{Color|FF00ED}} |
* [[Villages]] | * [[Villages]] | ||
* [[VillagesV2]] | * [[VillagesV2]] | ||
− | * [[Wastelands+]] | + | * [[Wastelands+]] {{Color|6C73D1}} |
− | * [[ | + | * [[Weaken blockades]] |
− | + | * [[Where Am I?]] {{Color|00FF00}} | |
− | + | ||
− | + | ||
== Restrictions == | == Restrictions == |
Latest revision as of 13:06, 16 July 2024
Mods are a way of modifying/expanding the Warzone core gameplay beyond what is possible using the built-in configuration options. Modded games can be created only by members, however you may ask a member to create a game for you.
Mods are easy to use! When joining a game with mods, Warzone automatically downloads the mod. No installation is required. Simply join or create a game that has mods enabled. Since no installation is required, mods are fully supported on all Warzone platforms, including Android and iOS!
Some mods have a menu where users can interact with the mod. To open this menu, from a game go to Game > Mod: <mod name>.
Contents |
[edit] Create your own Mod
See the Mod Developers Guide for details on how to get started making your own mod.
To check if a mod idea is possible to implement, check Mod Framework Capabilities.
[edit] Mod Categories
See Mod Categories.
[edit] List of published mods (not exhaustive)
Please note some mods may have bugs. Contact the mod developer (by Discord, private message or using the forum) to report a bug. Note that if a mod takes more than 10 seconds to run, a crash message will appear. This would only happen if using a map that is too big (in terms of number of territories or bonuses).
Do not use in alongside any other mod | |
Compatible with all mods | |
May not be compatible with other mods | |
Compatible with , , , , | |
Not compatible with ; fine with every other group of mods | |
Not compatible with ; fine with every other group of mods | |
Not compatible with ; fine with , , , |
[edit] Promoted mods
[edit] Standard Mods
- Advanced Diplomacy Mod V4
- Airports
- AI's don't play cards
- AIs don't deploy
- Buy Cards
- Commerce Plus
- Diplomacy 2
- Essentials
- Late Airlifts
- Limited Attacks
- Limited Multiattacks
- Meteor Strike
- Neutral Moves
- Safe Start
- Swap Territories
- Take Turns
[edit] Experimental Mods
- [Beta] BetterCities and group chat
- [Beta] Factions (V2.3)
- Advanced Card Distribution (CS+)
- Advanced Card Distribution (per player)
- AIs don't attack
- Army Caches
- Army Recruiter
- Artillery Strike
- Better don't fail an attack
- Bomb Card+
- Bonus Airlift
- BonusValue QuickOverrider
- Capitalist
- Capture The Flag
- Card Caches
- CivLight
- Clock
- Connected Commanders
- Connected Territories
- ConstructionWorker Unit
- Custom Card Package
- Custom Card Package 2
- Decoy Card
- Deployment Limit
- Diplomat
- Don't lose a territory
- Dragons
- Draw Resolver
- Dreadful Hypothermia 4
- Dynamic Bonuses
- Encirclement
- Expansion+
- Extended Randomized Bonuses
- Extended Winning Conditions
- Force Vote to End
- Fort Tactics
- Forts
- FreeExpansion
- Gift Armies 2
- Gift Gold Ultra 2
- Gold Reserves
- Goldmines (Commerce+)
- Highest Income Disadvantage
- Hospitals
- Host spies on and can eliminate players
- Hybrid Distribution
- Hybrid Distribution 2
- I.S. Agencies
- I.S. Character Pack ( Antiquity )
- I.S. Character Pack ( Ship Props )
- I.S. City Manager
- I.S. Terrain Types 2
- I.S. Zombie Slot
- Income Threshold
- Informations for spectators
- INSS Bonuses
- Late Gifts
- Late Wastelands
- Local Deployment Helper (V2)
- Locked Down Regions
- Lotto Mod -> Instant Random Winner
- Map testing - territory connections
- Medics
- Meteor Strike 2
- Mighty Commanders
- More_Distributions
- No income for odd/even number of territories
- No Wrapped Attacks
- One Way Connections
- Order Notes
- Orders Cost Income
- Player Manager
- Portals
- Press This Button
- Priests
- Private Notes
- Random settings generator
- Random Starting Cities
- Randomized Orderlist
- Read Game Settings
- Reverse Income
- Reversed Bonus Armies Per Territory
- Runtime Wastelands
- Spawnbarriers
- Special units are Medics
- Spectator Mode
- Stack Limit
- Stationary commanders
- Structures Distribution (CS+)
- Surveillance Card+
- Swap Territories 2
- Tanks
- Territories without armies become neutral
- TerritoryLimit
- Transport Only Airlift
- Villages
- VillagesV2
- Wastelands+
- Weaken blockades
- Where Am I?
[edit] Restrictions
Single-player modded games are always free for members. Likewise, multi-player games where all players are members are also free. Members can create a modded game for non-members by using the special "Allow non-members to join" check-box on the mods page. Using this special checkbox is free once per week to members, (restarts Monday), but after that it will cost a small fee (2 coins per player, member or not, in the game). This fee exists since mods can run on the server, and modded games are significantly more CPU-intensive for the Warzone server to run than non-modded games.