ConstructionWorker Unit: Difference between revisions
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|creatorToken=67130550347 | |creatorToken=67130550347 | ||
|creatorName=UnFairerOrb76 | |creatorName=UnFairerOrb76 | ||
| | |madePublicOnYear=2023 | ||
|tags= | |tags={{modtag|Diplomacy}}<br>{{modtag|Strategic}}<br>{{modtag|Commerce}} | ||
|appversion=5.24.1 | |appversion=5.24.1 | ||
|source=https://github.com/Unfairerorb76/Unfairerorb76/tree/main/ConstructionWorker | |source=https://github.com/Unfairerorb76/Unfairerorb76/tree/main/ConstructionWorker | ||
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}} | }} | ||
This mod adds | This mod adds <strong>Worker</strong> [[special unit]]s to the game. They construct [[cities]] on territories they occupy at the end of each turn. | ||
== | This mod requires [[commerce]] to be enabled. | ||
* [[ | |||
* | == Settings == | ||
* | Game creators can customize: | ||
* The cost to purchase Works, in [[Gold]] (defaults to 15, min 1, max 40). | |||
* The maximum number of Workers each player can have on their territories before buying a new one (defaults to 3, min 1, max 5). | |||
* The number of cities each Worker makes per turn (defaults to 1, min 1, max 5). | |||
== Purchasing Workers == | |||
To purchase a Worker, go to Build > {{FULLPAGENAME}}. Workers can only be purchased on territories the player wanting to by one owns. Purchasing a Worker can happen during <em>any</em> [[turn phases|turn phase]]. | |||
If at the time a purchase order is being processed, the territory to buy a unit on is no longer controlled by the player wanting to buy it, the unit will not be created and the player will not be given back their gold. If at the time a purchase order is being processed, the cost in the settings is the greater than the cost in the order or is non-existent, a unit will not be created and the player will not be given their gold back. If at the time the purchase order is processed, the player has reached or gone beyond the number units the limit enforces, it will not be created and the player will not get their gold back. | |||
{{Special Units}} | {{Special Units}} | ||
Latest revision as of 19:16, 5 October 2024
Mod name | ConstructionWorker Unit |
Creator | UnFairerOrb76 |
Made public on | 2023-??-?? |
Category | Experimental |
Tags | #Diplomacy #Strategic #Commerce |
Runs on Warzone version | 5.24.1+ |
Source code | GitHub |
Attack power | 3 |
Defence power | 3 |
Can be transferred to teammates | Yes |
Can be airlifted to self | Yes |
Can be airlifted to teammates | Yes |
Can be gifted | Yes |
Combat order | 3417 |
Damage to kill | 3 |
Starting health | N/A |
Visible to all players | No |
This mod adds Worker special units to the game. They construct cities on territories they occupy at the end of each turn.
This mod requires commerce to be enabled.
Settings
Game creators can customize:
- The cost to purchase Works, in Gold (defaults to 15, min 1, max 40).
- The maximum number of Workers each player can have on their territories before buying a new one (defaults to 3, min 1, max 5).
- The number of cities each Worker makes per turn (defaults to 1, min 1, max 5).
Purchasing Workers
To purchase a Worker, go to Build > ConstructionWorker Unit. Workers can only be purchased on territories the player wanting to by one owns. Purchasing a Worker can happen during any turn phase.
If at the time a purchase order is being processed, the territory to buy a unit on is no longer controlled by the player wanting to buy it, the unit will not be created and the player will not be given back their gold. If at the time a purchase order is being processed, the cost in the settings is the greater than the cost in the order or is non-existent, a unit will not be created and the player will not be given their gold back. If at the time the purchase order is processed, the player has reached or gone beyond the number units the limit enforces, it will not be created and the player will not get their gold back.