Territories without armies become neutral: Difference between revisions

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prioritise most recent made public date
 
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|creatorToken=9522268564
|creatorToken=9522268564
|creatorName=DanWL
|creatorName=DanWL
|madePublicOnYear=2024
|madePublicOnYear=2025
|madePublicOnMonth=02
|madePublicOnMonth=02
|madePublicOnDay=24
|madePublicOnDay=14
|madePublicOnRef={{ref|https://www.warzone.com/Forum/746138-new-mod-territories-without-armies-become-neutral}}
|madePublicOnRef=
|Deleted
|madePublicOnAlt=, {{Mod infobox/date|2024|02|24|{{ref|https://www.warzone.com/Forum/746138-new-mod-territories-without-armies-become-neutral}}}}
|tags={{modtag|Silly}}<br>{{modtag|Strategic}}
|tags={{Modtag|Silly}}<br>{{Modtag|Strategic}}
|appversion=5.17
|appversion=5.17
|source=https://github.com/DanWaLes/Warzone/tree/master/mymods/Territories%20without%20armies%20become%20neutral
|source=https://github.com/DanWaLes/Warzone/tree/main/mods/Territories%20without%20armies%20become%20neutral
}}
}}


As soon as territories have no actual armies or [[special unit]]s (like [[Commanders]]), they will become neutral. Takes effect after every order.
As soon as territories have no actual armies or [[special unit]]s (like [[Commanders]]), they will become neutral. Takes effect after every order.
If you use [[multi-attack]], theoretically you could have thousands attacks. Use the "[[Limited Multiattacks]]" mod to prevent this from happening.

Latest revision as of 13:49, 15 February 2025

Mod nameTerritories without armies become neutral
CreatorDanWL
Made public on2025-02-14, 2024-02-24[1]
CategoryExperimental
Tags#Silly
#Strategic
Requires Warzone version5.17+
Source codeGitHub

As soon as territories have no actual armies or special units (like Commanders), they will become neutral. Takes effect after every order.