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One of | One of Warzone's greatest features is how configurable games are. This page enumerates all of the settings that go into a game or tournament. | ||
=Core Game Settings= | ==Core Game Settings== | ||
* [[Game Name]] | * [[Game Name]] | ||
* [[Map]] | * [[Map]] | ||
* [[Ranked | * [[Ranked versus Practice]] | ||
* [[Fog|Fog Level]] | * [[Fog|Fog Level]] | ||
* [[Multi Attack]] | * [[Multi Attack]] | ||
* [[Move Order]] | * [[Move Order]] | ||
* [[Private Messaging]] | * [[Private Messaging]] | ||
* [[Random Teams]] | * [[Team Games|Random Teams]] | ||
* [[Open Seat Prerequisites]] | * [[Open Seat Prerequisites]] | ||
* [[ | * [[Game creator's personal message]] | ||
* [[Linking your Game]] | |||
=Initial Territory Distribution= | ==Initial Territory Distribution== | ||
* [[Manual Distribution|Automatic versus Manual distribution]] | * [[Manual Distribution|Automatic versus Manual distribution]] | ||
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* [[Custom Distribution]] | * [[Custom Distribution]] | ||
=Army Settings= | ==Army Settings== | ||
* [[Base armies per turn]] | * [[Base armies per turn]] | ||
* [[Luck Modifier]] | |||
* [[Rounding mode]] | |||
* [[Extra armies for territories]] | * [[Extra armies for territories]] | ||
* [[Army Cap]] | * [[Army Cap]] | ||
* [[Offense and defense kill rates|Offensive Kill Rate]] | * [[Offense and defense kill rates|Offensive Kill Rate]] | ||
* [[Offense and defense kill rates|Defensive Kill Rate]] | * [[Offense and defense kill rates|Defensive Kill Rate]] | ||
* [[Local deployments]] | |||
* [[No-split mode]] | |||
* [[Overridden Bonuses]] | * [[Overridden Bonuses]] | ||
* [[Percentage attacks|Attacking by Percentage]] | |||
* [[One Army Must Stand Guard]] | |||
* [[Commanders]] | |||
* [[Boss]]es | |||
==Boot/Surrender Settings== | |||
=Boot/Surrender Settings= | |||
* [[Real-Time versus Multi-Day]] | * [[Real-Time versus Multi-Day]] | ||
* [[ | * [[Vote-to-boot time]] | ||
* [[ | * [[Direct boot time]] | ||
* [[ | * [[Automatic boot time]] | ||
* [[ | * [[Banking boot amount]] | ||
* [[ | * [[Vacations honored]] | ||
* [[ | * [[Players turning into AIs|Booted players turn into AIs]] | ||
* [[ | * [[Players turning into AIs|Surrendered players turn into AIs]] | ||
* [[Surrendering|Surrenders must be accepted]] | * [[Surrendering|Surrenders must be accepted]] | ||
* [[ | * [[AI surrenders when one human remains]] | ||
=Card Settings= | ==Card Settings== | ||
* [[Number of card pieces per turn]] | * [[Number of card pieces per turn]] | ||
* [[Maximum number of cards you can hold]] | * [[Maximum number of cards you can hold]] | ||
* [[ | * [[Card fog|Visibility of opponents playing cards]] | ||
* [[ | * [[Card fog|Visibility of opponent's cards]] | ||
=Tournament Settings= | ==[[Tournament Settings]]== | ||
* [[Tournaments|Tournament Type]] | * [[Tournaments|Tournament Type]] | ||
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* Teams per Game (single-elimination only) | * Teams per Game (single-elimination only) | ||
* Games at a time (round-robin only) | * Games at a time (round-robin only) | ||
==Sample Settings Screen== | |||
https://d32kaghj56y4ei.cloudfront.net/static/img/SampleSettings.png | |||
== See also == | |||
* [[Settings highlight]] | |||
[[Category:Game Settings|!]] |
Latest revision as of 21:57, 23 July 2018
One of Warzone's greatest features is how configurable games are. This page enumerates all of the settings that go into a game or tournament.
Core Game Settings
- Game Name
- Map
- Ranked versus Practice
- Fog Level
- Multi Attack
- Move Order
- Private Messaging
- Random Teams
- Open Seat Prerequisites
- Game creator's personal message
- Linking your Game
Initial Territory Distribution
- Automatic versus Manual distribution
- Distribution Mode
- Territory Limit
- Initial Armies per Territory
- Non-distribution neutrals
- In-distribution neutrals
- Number of Wastelands
- Size of Wastelands
- Custom Distribution
Army Settings
- Base armies per turn
- Luck Modifier
- Rounding mode
- Extra armies for territories
- Army Cap
- Offensive Kill Rate
- Defensive Kill Rate
- Local deployments
- No-split mode
- Overridden Bonuses
- Attacking by Percentage
- One Army Must Stand Guard
- Commanders
- Bosses
Boot/Surrender Settings
- Real-Time versus Multi-Day
- Vote-to-boot time
- Direct boot time
- Automatic boot time
- Banking boot amount
- Vacations honored
- Booted players turn into AIs
- Surrendered players turn into AIs
- Surrenders must be accepted
- AI surrenders when one human remains
Card Settings
- Number of card pieces per turn
- Maximum number of cards you can hold
- Visibility of opponents playing cards
- Visibility of opponent's cards
Tournament Settings
- Tournament Type
- Team Size
- Can Forward Invites
- Open Tournament
- Number of Rounds
- Teams per Game (single-elimination only)
- Games at a time (round-robin only)
Sample Settings Screen